Welcome Valentine, here are a few questions about the game:
Will the game have a motion like fur-rendering? will there be realistic physics? how vast will be the landscapes? and the range of view? will there be a realistic move for vegetation, like air move or reaction to the explosions? how many weapons will the players be able to carry at a time? will the players see his leges when looking down? what about lighting ans shadowing? You know, like in republic commando, there is a bloom effect and also motion blur, but the lightings and shadowings are painted directly onto textures.will the players see motion blur when hit? shader models?
I forgot the gameplay questions!!

em, if you are still here after seeing all my questions, here come other ones!! hehe
i guess the A.I. will be a bit scripted as you don't plan to develop vivisector as S.T.A.L.K.E.R., but will the enemies react realisticly to the player's move? i mean you run shooting on everything that looks like a dog fur, and you decide to stop , take cover and snipe 'em. will they take cover to avoid the bullets? will they "create" a fire manuver and come by the flank to shoot you?
I would be very reconescent if you answer all my questions. looking foward of reading your answer.
:thumbup: :thumbup:
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I don't think that:
"Time is a predator, that seeks us all our life..."
But that :
"time is a companion, who takes part of our great trip through life..."
Huhuh, Star Trek Fan