Just add a little normal mapping to the models and cut down on the extremely high particle effects... Then I wouldn't see why is so impossible..
@Akherousin
Ofcourse it took 6 months, look at the amount of detail, the number of extremely detailed models and the amazing animations.. creating such a thing takes time and what I got out of the interview they are planning for a release 2-3 years from now, so they got plenty of time...
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