i was thinkin of kinda way to make the games looks more realistc: what makes the world around look like what it is is that it isn't perfect, no straight lines, no walls with no holes in 'em and so on, well, in the gaming industry, all the games are designed with a polygon mesh wich is with straight lines perfect walls etc... i would like to see a tool for new games, such as a "random anomaly placer" , wich would place all in the gaming world, holes, graphical tweaks, such as bricks on the wall, painting getting out or else... it would be very difficult to render but we can dream!
With this, the games would look more like the real world, and with the arrival of 64 bit texturing, the colours would be very complex giving a fade aspect....
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I don't think that:
"Time is a predator, that seeks us all our life..."
But that :
"time is a companion, who takes part of our great trip through life..."
Huhuh, Star Trek Fan
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