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the soft shadows is F.E.A.R., are an ersatz of soft shadows. the engine takes the sharp shadow, and then adds different degrees of smooth shadows on the outline. in UT 2007 it will be really soft shadows, comparing the distance between an object an the light source. but here in F.E.A.R, it's like calculating 5 shadows per model.
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Ah I see...

So only people with dual R520s will be able to run this game smoothly with soft shadows, hehe. I guess I can live without em.
