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Old 05-06-2003, 02:41 PM   #12 (permalink)
Bucky
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Gamershell Grandpa

Join Date: Sep 2002
Location: Cincinnati, OH, USA
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Quote:
Originally posted by Nxs@May 6 2003, 09:31 AM
Mabey this will help a little
From Nxs' link:
Quote:
As a rough rule of thumb, each player requires anywhere from 50 to 80 KBps.
You need a *minimum* of a T1 to support a 16 player server, dual T1 (3 Mb)
for a 32 player server, and just over 6 Mb for a 64 player server (although
that can hit up to 7 or 8 Mb/sec depending on how many people are connecting
and downloading maps). Basically you need some serious bandwidth for anything
over a 16 player server and it should be dedicated hardware (i.e. it\'s only a
server, no GUI or other apps running on it).

As far as the hardware, here is a rough estimate/guide of what kind of server
to host on what kind of bandwidth:


CPU/NETWORK 128kbit 256kbit 512kbit T1(1.4Mbit) > 2Mbit 10Mbit > T3(45Mbit)
PIII 500 2 4 8 12 12
PIII 800 2 4 8 20 20
PIII 1300 2 4 8 24 32
PIV 2000 2 4 8 24 64


General rule of thumb:
Cable Modem: 4 - 6 players.
DSL Line: 8 - 10 players
T1+ 16 - X players. (X is dependant on your connection)


THE SERVER WILL CONSUME 85 TO 100% OF YOUR CPU. This means YOU CANNOT RUN AN
INTERNET SERVER ON AND PLAY FROM THE SAME MACHINE. SERVERS MUST BE DEDICATED FOR
OPTIMAL AND PROPER PERFORMANCE.
Thanks bud
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