Quote:
Originally posted by Nxs@Feb 17 2006, 09:39 PM
I really have a hard time believing that piracy is killing the PC game experience. Sure it is a problem, but for the average user, piracy is the last thing from their mind. It is the games that are doing it not piracy. Make a game someone wants to play and not some rehashed pos we have seen a thousand times before and we will buy it. And dont even get me started on the horrid proctection systems that are in place for pc games. You think console games defeat piracy? I guarantee you I could goto any torrent site and find the newest xbox/ps2 game instaniously. Piracy is not the damn problem. Remaking the same crap over and over is!
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I'm resurrecting this ancient thread because I wanted to post a VERY interesting link and article from the gents who work at Ritual, the guys that recently released the SiN episodes:
Ritual Interview Regarding Piracy Killing Their Business
Quote:
Shack: People have a lot of theories as to why it sometimes seems like the PC industry is slowing down in comparison to the console market. Do you think that this really is one of the factors in that?
Mike Russell: I'd say that piracy is pretty much tied with config problems. On the console, you write it once, you test it once, and it works or doesn't work. On the PC, you have millions of combinations, and testing them is prohibitive. So it's very hard to effectively test a PC title. It's cheaper to test a console title, and there's less piracy. That's why everyone is moving to console.
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This is my sig that takes up 80% of your screen filled with useless drivel typed by someone who doesn't speak english very well and loaded with giant images just to slow down your internet connection. If you look closely a large portion of the words here are also misspelled for your enjoyment.
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