Re: CDV
http://www.cdv-forum.de/cdvboard/english/s...ead.php?t=55419
And no it wasn't SF that did it. But nice try. :thumbup:
And as a bonus, a little about Atari:
http://www.gamespot.com/news/6159134.html
With a choice quote: "Today's news ends the search for a buyer, and provides Atari--which hasn't posted a profit since 1999--with much-needed capital."
And I think to mention the big name publishers skirts the issue a little too much. Any one of you who has been in gaming for an appreciable amount of time knows of developers that went out of business.
But I think that it should be decided if this thread is about anti-DRM or if we are going to talk exclusively about CP again (i.e. Starforce). That link is to anti-DRM day. Personally, I think a change of topic would be a good thing here. Those anti-SF threads are suffering from a major case of fatigue.
This isn't really about piracy either. This is about professional development companies being paid for their work and owning their creations. That is what the removal of DRM is about. Ownership and legal rights over their intellectual properties. Now if games and other types of software become legally free (anti-DRM) it is not longer a question of piracy. Pirates become legitimate users.
Now I think I can speak for the majority of people in the video game industry in that they, like me, work for a living and expect (like everyone else) to be paid for their work. I have worked on mod teams for games and went into it as a hobby with complete understanding that there was no financial reward for it. I happily gave my spare time for it. But if it is my full time job I expect to be paid. Otherwise, I must find a new job. And the only way I get paid is if the company I work for gets paid.
I fully support the free software making guys and gals out there. And if the gaming industry is free for all then it should be voluntary. It should be the modders out there making indie games. Those that willingly sacrifice their spare time to make games for others for free. Like I have done in the past.
However, it is unrealistic to expect people to not earn money to pay rent, eat etc. just so someone else can have it for free.
Society does support both free software and paid (owned) software. If you really want to do away with paid (owned) software, then the solution is already there. It is the free software. I wouldn't worry so much because the people who make video games (programmers, artists etc.) like doing it so I reckon they will still do it in their spare time. So the number of people making games will not change. Just the resources to make games will change (money, organization, time spent etc.).
What it boils down to is your either support the current system, pay for the software and reap the benefits of professionally designed and supported software or you take what is currently free and settle for that or you can support an initiative to make it all free and settle for what folks can make in their spare time.
Edit: Spelling