Quote:
Originally posted by [SR]Caveman@Oct 4 2006, 08:24 AM
Re: CDV
http://www.cdv-forum.de/cdvboard/english/s...ead.php?t=55419
And no it wasn't SF that did it. But nice try. :thumbup:
And as a bonus, a little about Atari:
http://www.gamespot.com/news/6159134.html
With a choice quote: "Today's news ends the search for a buyer, and provides Atari--which hasn't posted a profit since 1999--with much-needed capital."
And I think to mention the big name publishers skirts the issue a little too much. Any one of you who has been in gaming for an appreciable amount of time knows of developers that went out of business.
But I think that it should be decided if this thread is about anti-DRM or if we are going to talk exclusively about CP again (i.e. Starforce). That link is to anti-DRM day. Personally, I think a change of topic would be a good thing here. Those anti-SF threads are suffering from a major case of fatigue.
This isn't really about piracy either. This is about professional development companies being paid for their work and owning their creations. That is what the removal of DRM is about. Ownership and legal rights over their intellectual properties. Now if games and other types of software become legally free (anti-DRM) it is not longer a question of piracy. Pirates become legitimate users.
Now I think I can speak for the majority of people in the video game industry in that they, like me, work for a living and expect (like everyone else) to be paid for their work. I have worked on mod teams for games and went into it as a hobby with complete understanding that there was no financial reward for it. I happily gave my spare time for it. But if it is my full time job I expect to be paid. Otherwise, I must find a new job. And the only way I get paid is if the company I work for gets paid.
I fully support the free software making guys and gals out there. And if the gaming industry is free for all then it should be voluntary. It should be the modders out there making indie games. Those that willingly sacrifice their spare time to make games for others for free. Like I have done in the past.
However, it is unrealistic to expect people to not earn money to pay rent, eat etc. just so someone else can have it for free.
Society does support both free software and paid (owned) software. If you really want to do away with paid (owned) software, then the solution is already there. It is the free software. I wouldn't worry so much because the people who make video games (programmers, artists etc.) like doing it so I reckon they will still do it in their spare time. So the number of people making games will not change. Just the resources to make games will change (money, organization, time spent etc.).
What it boils down to is your either support the current system, pay for the software and reap the benefits of professionally designed and supported software or you take what is currently free and settle for that or you can support an initiative to make it all free and settle for what folks can make in their spare time.
Edit: Spelling
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Hmm, I really don't see the end of cdv in this. Sure they sold some titles that might be big sellers in the future but if they needed money for other projects I can't blame them for selling these titles. I really think they are just doing that, lets not forget they made alot of money with big titles like the ten million different games of Blitzkrieg (rolling thunder, green devils, stalingrad and the list goes on and on even today) and your Codename panzers. But perhaps youre right, would be a shame.
Atari hasn't released much interesting lately and that lack of good innovative gameplay is going to be their downfall (the matrix sucked so bad...)
I found this link in a newsarticle on that swedish guy who had just cracked the I-pod security so any musicstore can now sell to I-pod users and thought the link was interesting to post. Judging by the number of replys in a short time I was right to do so. Ofcourse I could have chosen to highlight the drm part which is also being demonstrated against but this is a gamingsite and not I-podhell here Caveman, thus making it about the cp because it's the most interesting part of the global protest.
As long as you'll make a good product, then money will come into your company no matter what. Just look at a comparable game like Company of heroes, in global lines it is in the same genre as Rfb is. They only have a cdkey as protection to prevent pirates to play online and that's it. No need to put in a cd or anything... Awesome game btw, hopefully the next patch or new atidriver will solve some graphical issues but other then that..awesome. Surely the game is probably on every warezsite right now, but who cares. The publisher sure doesn't because the game sells extremely well. The game get's compliments and excellent press allover and there you guys are getting bad press about Starforce in your game all over the net (I've seen you post on alot of sites about this subject). Perhaps you guys should reconsider your policies and stop hurting those customers who legaly buy your product.....
You are right about the dead horse part in another respose btw, best way to prevent having another topic filled with anti sf on this site would have been not to respond on this topic anyway.