Evefest is a yearly gathering on Iceland where space nerds from all over the world go to mine space rocks, fight each other in tournaments, get drunk with the developers, and have fun around Reykjavik. The main topic this time was Trinity, their upcoming expansion scheduled for the end of November. Dedicated EVE sites will no doubt cover things in great detail, but here are the high points, and 130 or so photos.
Day 1
The first day revolved mostly around registration, and a few interesting lectures.
Heat – by Kristinn “Tuxford” Sigurbergsson
Heat is essentially an old idea. They added it as a means of added authenticity, and allow for what they call “rat in a corner gameplay”. Basically a means of surviving something you otherwise probably wouldn’t.
Version 1:
• Heat – damage to modules.
• Only moduless in the same rack take damage
• Chance-based. Modules can go offline if they’ve sustained enough damage. Needs to be fixed at a station, but cheap. Annoying if you're far from a station.
Version 2:
• Modules have more hit points.
• Increased repair cost.
• Damage based on distance from module
7 slots away = 25%
3 slots away = 50%
1 slot away = 75%
Heat sinks:
Empty / offline modules reduce damage chance.
Repair cost:
10% of base price.
No partial repairs.
More if the module is offline.
Repair in space. Right click, repair.
Consumes nanite repair paste, an NPC commodity.
You can repair in space, but it’s definitely an ISK sink.
Can't repair if active / overloaded. Combat repair not viable.
The future:
Tied closely to tech 3.
• Not simply better.
• Perhaps sustainable heat dissipation.
NOT DECIDED YET.
How to PVP like an expert - by Eris Discordia
Start small. Stick with frigates and cruisers for a long, long time.
Small groups are great to learn from.
Be quiet on team speak, especially if you're in a big group.
Fansite Basics - by Valerie “Pann” Massey
Find a niche.
Be at least 85-90% feature complete when launching.
Expanding later is fine, but avoid empty / non-working links.
Have good content at launch.
Don't be a douche to other sites.
Novel - by Tony Gonzales
On June 19 a new novel will be released, based on NPC characters. It had been discussed whether player should be involved, but there was simply not enough control over what happens. The book will be aimed at the sci-fi market, but effort will definitely be made to try and have it stand out from other similar looking books.
Tony read one of the 74 chapters, which dealt with some kind of moderated session between the races. They didn’t really agree on a whole lot.
This book is basically the reason why the in-game storyline has been on hold for a while. Players will of course get the important bits in the future through the game, but those looking for more will definitely want to check out this book. More books may be released in the future, depending on how well this one will sell, but the ending is supposedly quite loose, and CONCORD will play an import part.
Blue Lagoon
Anyone who goes to Iceland has to drop by the blue lagoon. This is basically a place where you can bathe in fairly hot “lava warmed” water, which is apparently healthy for both the mind and body. The thing was however that by the time we got there the wind and rain was so powerful that you could compare it to having your boat sink in the stormy pacific, only the water is hot and you won't drown as long as you stand upright. Still, I think just about everyone had a great time, even if it wasn’t exactly what they expected.