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Old 04-18-2008, 12:01 PM   #11 (permalink)
Richard_Rahl
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Quote:
Originally Posted by anusbacon09 View Post
on a scale of 1-10, how difficult would you say Python is to learn?


because all this stuff seems very interesting and i would like to try my hand at it
If you don't have any programming experience, I would start with BASIC or Pascal if I were you. At least I started with Pascal at school (I had Informatics that times) some years ago, because that is a good "beginners' language". It is not really of this time, but comparatively simple compared to more powerful languages as C(++) and languages based on that.
If you wish to program for game engines, I suggest that you combine learning to program with "playing" with Game Maker. The latter is a 2D game engine that is developed is such a manner that it trains you in certain skills you need to develop games. It comes with "interface programming" and a simplified programming language called GML.
So: Pascal or BASIC first (before C++ or Python) for regular programming skills, and Game Maker to learn some basics of game development.

Game Maker

Good luck!
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