Testing in 3DMark06 gave results that were to positive about high clock speeds. There I could get above 690/1130, but the Devil May Cry 4 benchmark and in-game testing in Far Cry 2 prove that that was too much.
I think I found the right value for the @load-clockspeeds: 655/1085. Unless flaws appear in games, I will leave the maximum speeds in Catalyst on this value. So the range will be 500/750 - 655/1085 instead of 500/750 - 625/993.
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