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Old 05-31-2004, 12:42 PM   #3 (permalink)
XLS™
 
is on the 2nd circle: Lust

Join Date: May 2004
Posts: 205
Hellbux: 3,735


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I guess you did not see the images from nVidia

One side "PS2" On the other "PS3"

And, now its out. It has abosolutly NOTHING to do with Pixel shader 3.0
Its a feature in the editor !


But i guess you would have to see the images.


Edit: Found em. http://www.hardocp.com/article.html?art=NjA5%E2%80%9C
So ... It has nothing to do with shader model


Edit2: Well then, molle. Explain it to me then. Explain why nVidia's SM3 effect in FarCry can be Achieved with SM2 ?
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