“However, thedudemanguy has created a level using Crytek's Sandbox editor that shows off a few basic examples of how offset mapping looks”
I don’t know how thedudemanguy did it.
Ask him.
I think I posted that Hardocps link in 2 different threads over a month ago.
And said this
I don’t think HL2 will use PS3.0 or even Far Cry.
For Far Cry’s upgrade
Far Cry is using
“Displacement Mapping a Vertex Shader feature not Pixel Shader.”
-- Brent Justice _Hardocp
here
http://www.gamershell.com/bb_invision/inde...t=5158&hl=nvida