It would help if 'god' was a command...
Cheat commands
Â* ~~~~~~~~~~~~~~
Â*
Â* BeMyMonkey() Â* Â* Â* Â* Â* Â*- Toggle Cheat Mode
Â* God() Â* Â* Â* Â* Â* Â* Â* Â* Â* - Toggle God Mode
Â* Invisible() Â* Â* Â* Â* Â* Â* - Toggle Invisibility
Â* Loaded() Â* Â* Â* Â* Â* Â* Â* Â*- Get all weapons
Â* AllAmmo() Â* Â* Â* Â* Â* Â* Â* - Give player ammo for all weapons
Â* GodEx(X) Â* Â* Â* Â* Â* Â* Â* Â*- Toggle God Mode for the given actor
Â* Phoenix() Â* Â* Â* Â* Â* Â* Â* - Toggle Phoenix Powersuit
Â* FearMe() Â* Â* Â* Â* Â* Â* Â* Â*- Enemy now fears you
Â* Ghost() Â* Â* Â* Â* Â* Â* Â* Â* - Ghost Mode
Â* Fly() Â* Â* Â* Â* Â* Â* Â* Â* Â* - Fly Mode
Â* Amphibious() Â* Â* Â* Â* Â* Â*- Underwater mode
Â* Walk() Â* Â* Â* Â* Â* Â* Â* Â* Â*- Normal, walking mode
Â* SloMo(#) Â* Â* Â* Â* Â* Â* Â* Â*- Game Slomotion
Â* SetJumpZ(#) Â* Â* Â* Â* Â* Â* - Set jump height
Â* ToggleInfiniteAmmo() Â* Â*- Toggle Infinite Ammo
Â* ToggleReloads() Â* Â* Â* Â* - Toggle Reloads
Â* ToggleInvisibility() Â* Â*- Toggle Invisibility
Â* Teleport() Â* Â* Â* Â* Â* Â* Â*- Teleport to the spot the player is looking at
Â* NextLevel() Â* Â* Â* Â* Â* Â* - Skip to next level
Â* Open(x) Â* Â* Â* Â* Â* Â* Â* Â* - Open Map x
Â* ToggleSpeed() Â* Â* Â* Â* Â* - Double speed
Â* SetSpeed(#) Â* Â* Â* Â* Â* Â* - Set player speed
Â* ChangeSize(#) Â* Â* Â* Â* Â* - Change Players Size
Â* TogglePawnInvulnerability(P) - Toggle god mode on given pawn
Â* Goodies(#, #) Â* Â* Â* Â* Â* - Summon an array of goodies
Â* Sum(x) Â* Â* Â* Â* Â* Â* Â* Â* Â*- Summon Item X
Â* Actors() Â* Â* Â* Â* Â* Â* Â* Â*- Full actor list
Â* GotoActor(Name) Â* Â* Â* Â* - Change Location to the given Actor
Â* Damage(#, Target) Â* Â* Â* - Damage given target by the specified amount
Â* DamageNPCs(#) Â* Â* Â* Â* Â* - Damage NPC's by the given amount
Â* SetHealth(#, Target) Â* Â*- Set health to the given amount for target
Â* SetMyHealth(#) Â* Â* Â* Â* Â*- Set player health to the given amount
Â* HurtMe(#) Â* Â* Â* Â* Â* Â* Â* - Hurt the player by the specified amount
Â* ManCannon(#) Â* Â* Â* Â* Â* Â*- Gives all visible pawns damage
Â* ToggleServos() Â* Â* Â* Â* Â*- Toggle Animation Servos
Â* ShowTeams() Â* Â* Â* Â* Â* Â* - Show player teams
Â* Difficulty(#) Â* Â* Â* Â* Â* - Change game difficulty
Â* CheatView(x) Â* Â* Â* Â* Â* Â*- See what actor x's view is
Â* ViewSelf() Â* Â* Â* Â* Â* Â* Â*- Target Camera on player
Â* ToggleTimeDemo() Â* Â* Â* Â*- Enable time demo
Â* ToggleScoreBoard() Â* Â* Â*- Toggle Score board
Â* EnableFreeOrders(0/1) Â* - Toggle Free Orders
Â* BehindView() Â* Â* Â* Â* Â* Â*- Toggle Behind View
Â* SetParticleDensity(#) Â* - Set Particle Density
Â* ToggleImpacts() Â* Â* Â* Â* - Toggle Impacts
Â* SetWeaponTick(0/1) Â* Â* Â*- Toggle Weapon tick code
Â* SetWeaponFire(0/1) Â* Â* Â*- Toggle Weapon firing
Â* ToggleShowAll() Â* Â* Â* Â* - Show all hidden actors
Â* ToggleShowKPs() Â* Â* Â* Â* - Show all keypoints
Â* ToggleShowNPs() Â* Â* Â* Â* - Show all nagivation points
Â* ToggleRMode() Â* Â* Â* Â* Â* - Toggle RMode
Â* SetEyeHeigth() Â* Â* Â* Â* Â*- Set player eye height
Â* KillActor(x) Â* Â* Â* Â* Â* Â*- Kill actor X
Â* KillHitActor() Â* Â* Â* Â* Â*- Kill actor under crosshair
Â* KillHitNPC() Â* Â* Â* Â* Â* Â*- Kill NPC under crosshair
Â* KillActiveNPCS() Â* Â* Â* Â*- Kill all active NPCS
Â* KillDormantnPCS() Â* Â* Â* - Kill all dormant NPCS
Â* GibAllNPCS() Â* Â* Â* Â* Â* Â*- Gib all NPCs
Â* GibHitNPC() Â* Â* Â* Â* Â* Â* - Gib the NPC under the crosshair
Â* PO() Â* Â* Â* Â* Â* Â* Â* Â* Â* Â*- Toggle players only
Â* ToggleFreezeView() Â* Â* Â*- Toggle Freeze View
Â* ToggleHUD() Â* Â* Â* Â* Â* Â* - Toggle HUD
Â* SetCameraDist(#) Â* Â* Â* Â*- Set camera distance
Â* FreeCamera(0/1) Â* Â* Â* Â* - Toggle free camera movement
Â* SetFlash(#) Â* Â* Â* Â* Â* Â* -
Â* SetFogR(#) Â* Â* Â* Â* Â* Â* Â*-
Â* SetFogG(#) Â* Â* Â* Â* Â* Â* Â*-
Â* SetFogB(#) Â* Â* Â* Â* Â* Â* Â*-
Â* ShowViewLine() Â* Â* Â* Â* Â*-
Â* SetFOV(#) Â* Â* Â* Â* Â* Â* Â* -
Â* ToggleFOV(#) Â* Â* Â* Â* Â* Â*-
Last edited by Doug at Feb. 02 2003,18:31