I'll disagree with you Sarafan. Look a few years back, hl for example. How long did it take for you to finish it? And later DoD,CS,TF and other came along. of coure they were aimed at keeping the sales high (which they did very well). And now? Look at hl2 (not trying to revive that thread), you gotta pay 80 bucks UP FRONT for hl2+CS+DoD?....
Well...
And now what games require more than 25-30 hours of gameplay from an experienced gamer? What about replayability, I had loads of fun just playing that game again on higher diff back then, and now? Most are one time, and those not aimed at mp usually don't last long online.
Game devs have to do more to keep up with the times, but they don't even try to make the games so long/deep.
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