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#1 (permalink) |
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Hello,
Recently I started using Cinema 4d, a very powerfull rendering program for 3d images(as some of you might know). This proces didn't always went with the best results, but after quite some effort, there was a clear line of advancement. I was quite satisfied with the latest render result, and following quite some other artists, I decided to postproduce this render in ps cs, giving it a bg and those final thouches. I'm happy with the result, however, as I aswell know, it's far from briljant; any comments or tips are highly appriciated. Some details, C4d render; -2000px/1500px -1aa/2aa -render time aproximatly 1.5 hours(quite short due low resulution and aa) Postwork in Ps cs -Aproximatly 3hours work(figuring out composition, trail&error) Chasing a wild squid ![]() regards, wd
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#3 (permalink) |
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Ohh thats hot, but like DA said im not 2 sure about the text.
make one 1680x1050 :francesco:
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CORSAIR XMS2 DOMINATOR 4GB| Gateway FHD2400 24" Widescreen | X-FI Audio | Vistax32 Black Macbook - Core 2 Duo @ 2.40GHz | 13.3" Widescreen | 4GB DDR2 | Integrated Graphics | Mac OSX (10.5.3) ![]() |
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#4 (permalink) |
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Administrator
Join Date: Dec 2003
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Yeah C4D is a nice program to make these renders with
Anyways, nicely done! :P
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IGN-Esports CSS team manager www.ign-esports.com Computer: Intel Q6600 B3 | CM2X-6400C4 x4 (4gb) Ram | Seagate 500GB | Point Of View Geforce 8800GTX | Samsung 226BW 22" |
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#6 (permalink) |
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It's good to hear that all of you like the concept and the overall result.
However, as you well pointed out, the text was the main thing I wasn't sure about. Even afterwards I wouldn't be able to pick a fitting font... In any case, as stated above, your comments are highly appriciatet. regards, wd
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#7 (permalink) |
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Join Date: Dec 2003
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Thing that bothers me. Why did the rendering take so long for you?
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IGN-Esports CSS team manager www.ign-esports.com Computer: Intel Q6600 B3 | CM2X-6400C4 x4 (4gb) Ram | Seagate 500GB | Point Of View Geforce 8800GTX | Samsung 226BW 22" |
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#9 (permalink) | |
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Quote:
When you choose to render an object with an output of; 3000/2000px(or 4000/2000, which is more usual)with antianalysing 1/2(or 2/4)@300DPI, render time rises to incredible hights. As soon as you start using smootheners(so called HyperNurbs), time incresses alot(in this render I only used HyperNurbs 2x, usually renders use up to 5 of them). Afcourse, all of the things that are stated above, vary from render to render, person to person. But in the end, render times up to 7-8hours arn't an exception. ps; system(important detail)2.6p4/512 @Desperate, Thanks for the advise, that's appreciated. However I'm not sure if I'd agree with you. I am aware that the font usage could have somemore work, but I do like it's place. Next to that, this is my first Large work posted/first render posted, so in my opinion it's not comparable with some of my other work. Regards, wd
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