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#1 (permalink) |
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is on the 1st circle: Limbo
Join Date: Apr 2008
Posts: 4
Hellbux: 419
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Hello GamersHell community!
Our team at QuantiCode is proud to announce that we have released a public beta version of our game "Zero Ballistics" ! The game is designed as a multiplayer online title, featuring some fast-paced tank action. There are two opposing teams battling each other with heavily armed and armored tanks. Players control their tank from the ego-perspective and fire weapons with a ballistic trajectory at their enemies, which requires a good aiming skill. Each player can equip his tank with different primary and secondary wepaons and can choose from a range of additional skills. As the game progresses, players are able to upgrade their tanks with weapon, speed and armor enhancements. Please visit our website Zero Ballistics - Tank Game for more information and download the client there! Hopefully you will enjoy playing our game and you are welcome to post any feedback to our forum. Here are some appetizers so that you can see what the game looks like: ![]() ![]() I hope this posting is not OT here and i would really appreciate it if lot's of users here would review our game. regards, Michael |
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#2 (permalink) |
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is on the 4th circle: Avarice & Prodigality
Join Date: Mar 2007
Location: Tilburg, the capital of the Kingdom of the Netherlands ;) .
Posts: 631
Hellbux: 20,956
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You should have posted it in the game development section.
That game screenshots look promising for a non-commercial game. What engine are you guys using?
__________________
"GS, GT, GTS, GTX, GTX Ultra in that order." - GMtm making things clear. "Linux is like a tipi: no gates, no windows and the apache lives inside" - Ubuntu NL Forum member. "Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet." - Dave Barry |
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#4 (permalink) |
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is on the 1st circle: Limbo
Join Date: Apr 2008
Posts: 4
Hellbux: 419
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We are using our own engine, it's based on C++ with OpenGL and using some other libs like SDL, ODE and OSG. The Artwork has been created with Blender and the textures with Photoshop.
regards, Michael. |
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#5 (permalink) | |
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is on the 4th circle: Avarice & Prodigality
Join Date: Mar 2007
Location: Tilburg, the capital of the Kingdom of the Netherlands ;) .
Posts: 631
Hellbux: 20,956
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Quote:
I can imagine that Photoshop is a good program to draw textures. Though I prefer the GIMP *, since it is mult-platform, free and and an excellent piece of software. The tools, layer-stuff etc. are put in seperate windows, which is quite useful when drawing big images. So the several "parts" are not being in each others way so much. That is why the Linux versions are so great IMHO. When running Ubuntu, I put the image on desktop 1 and the other windows on desktop 2. Because in my opinion, flipping my desktop cube is "easier" then having to "search" for the window I need. Just imagine a systen with 1 desktop and several programs running, and you will get my meaning. * abbreviation for "GNU Image Manipulation Program"
__________________
"GS, GT, GTS, GTX, GTX Ultra in that order." - GMtm making things clear. "Linux is like a tipi: no gates, no windows and the apache lives inside" - Ubuntu NL Forum member. "Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet." - Dave Barry |
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#6 (permalink) |
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is on the 3rd circle: Gluttony
Join Date: Jan 2007
Posts: 360
Hellbux: 12,218
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This game certainly needs a little bit of work. It isn't really bad, just a few things. The first issue for me is that you can't turn the tank unless you are moving forward or back. The tanks zoom around a bit too fast, IMO.
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#7 (permalink) |
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is on the 1st circle: Limbo
Join Date: Apr 2008
Posts: 4
Hellbux: 419
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Hi guys,
we have just released a new version of the Zero Ballistics beta! The new update features some bugfixes, tweaking and balancing issues and a completely new level!!! It's free and it's fun so give it a try and download the game at: Zero Ballistics See you soon on the battlefield ![]() Last edited by QuantiCode : 04-23-2008 at 02:48 PM. |
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#8 (permalink) | |
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is on the 4th circle: Avarice & Prodigality
Join Date: Mar 2007
Location: Tilburg, the capital of the Kingdom of the Netherlands ;) .
Posts: 631
Hellbux: 20,956
|
Quote:
__________________
"GS, GT, GTS, GTX, GTX Ultra in that order." - GMtm making things clear. "Linux is like a tipi: no gates, no windows and the apache lives inside" - Ubuntu NL Forum member. "Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet." - Dave Barry |
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#10 (permalink) |
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is on the 4th circle: Avarice & Prodigality
Join Date: Mar 2007
Location: Tilburg, the capital of the Kingdom of the Netherlands ;) .
Posts: 631
Hellbux: 20,956
|
I have head huge fun with beta 1, so you really should. The site at which beta 2 is put is a bit slow though.
__________________
"GS, GT, GTS, GTX, GTX Ultra in that order." - GMtm making things clear. "Linux is like a tipi: no gates, no windows and the apache lives inside" - Ubuntu NL Forum member. "Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet." - Dave Barry |
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