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Old 08-07-2005, 02:48 AM   #1 (permalink)
 
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We currently have a team of 9 but are still looking for some more (non-paying) help.

Looking for Character Modeler, 2D Graphics Artist, Concept Artist, Weapon Modelers, Mappers, PR - and possibly extra coders

3rd Person Strategic Shooter

This game will consist primarily of restructuring the Body and HP system that's normally used (No Health bar) as well as multiple minor changes to the usual gameplay mechanics. (see below for complete details)
Target aim:
An Half-life 2 Mod, that is ultra-realistic and unforgiving in nature.

Technology:
HL2: Source
Contacts:
crosseforkninja@yahoo.com
AIM: samuninja1
Http://www.dreamscapemod.com/ - Under Construction

More in-depth on design:
What is this game?

This is an HL2 mod, which is a Half-life 2 modification. This means that we modified HL2 to make this game.

What is Dreamscape: Pin Point Blank?

Dreamscape: Pin Point Blank is a realistic stealth/strategic 3rd person shooter. As in real life, stealth is a very good way to kill someone without being noticed. When stealth is not an option, you have to decide whether it’s smarter to move silently or to move with force. The situation may also decide for you or your body my not be able to perform one or the other.
Dreamscape will sport many unique features such as the Pin Point System, the Point Blank System, Sanity levels, and more.

What’s the Pin Point System?

There is no health bar; the Pin Point System is about the realism of bullet hits and how they would affect your body. Your Sanity, Agility, Accuracy, Power, and Blood Count, as well as the types of maneuvers you can perform will be affected. The Pin Point System replaces the conventional “100”hp in the corner with true to life consequences.



Sanity: Losing sanity will make your kills more brutal but lose a lot and sometimes you will lose control of your character for a few seconds. Lose all your sanity and you will end up committing suicide.
Agility: How quickly you can perform moves and run, as well as, how stealthy you can be.
Accuracy: Your shooting accuracy.
Power: How strong your melee attacks are.
Blood Count: Loosing blood will cause your character to get light headed and dizzy, loosing too much blood will cause you to black out for a few seconds, but loose all your blood count and you die of blood loss.

*All hits lower your blood count

Hands:
1 Shot: Accuracy is reduced by 30% for that hand, Non-lethal Melee attack Power weakened.
2 Shots: Accuracy is reduced by 40% for that hand; Non-Lethal melee attack power greatly weakened.
3 Shots: Lose Ability of that hand except for very minor things, opening doors, etc.

Arms:
1 shot: Arm Accuracy and Melee power weakened.
2 shots: Arm Accuracy and Melee power greatly weakened.
3 shots: Arm borderline useless.

Feet/Legs:
1 shot: slight limp, Agility, and kicking power reduced.
2 shots: heavier Limp, Agility Reduced, cannot kick.
3 shots: Barely walk on it, Agility borderline none .
Both legs shot 3 times: You must drag yourself on the ground.

Lower Head:
1 shot: Some Sanity lost.
2 shots: Sanity lost.
3 shots: Sanity greatly reduced.

Upper Head (Brain):
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Heart:
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Lungs:
1 shot: Power/Agility lost, Blood count starts dropping slowly.
2 shots: Power/Agility lost, breathing loudly and coughing, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as you start coughing up blood.
3 shots: Power/Agility lost, you die very soon if not repaired.

Stomach:
1 shot: Power/Agility lost, Blood count starts dropping slowly
2 shots: Power/Agility lost, hunch over in pain and wretch, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as it hurts like hell
3 shots: Power/Agility lost, you die very soon if not repaired.

Crotch:
1 shot: Sanity lost.
2 shots: More Sanity Lost.
3 Shots: Sanity greatly lost.

Ok, How About the Point Blank System?

The Point Blank System was created to get rid of the frustrating times that plague most shooters when you are trying to kill someone that is right in front of you. When close enough to an enemy, simply press the Point Blank button to execute them. When closer you can also melee attack or grab enemies.



How does Melee and Grabbing work in Dreamscape?

When within melee distance, you can perform a melee attack. Melee consists of either beating someone down or taking them out silently when without a silencer. Some weapons aren’t that silent, but you can always be silent with your bare hand, so stealth is always an option if you’re healthy enough to do so. Certain weapons will kill faster than others, some will splatter blood around, and you may have to quickly clean it up if there are any people patrolling around. Otherwise, feel free to take tire irons to enemy’s faces and break their bones.

What kind of Melee weapons are there?

Just a few of the Melee weapons included:

Scissors
Box Cutter
Pipe
Tazer
Syringe
Screwdriver
Handcuffs
Pencil/Pen
Chair
Fire Axe
Lamps
Sledgehammer

Various Knives: Throwing, Combat Knife, Machete, Scalpel

How do I heal myself?

Both Bandages and Drugs will help you heal your pain. Bandages will heal specific bullet hits, and there will be a variety of drugs that can heal you good but can have side effects. Be careful with mixing drugs or overdosing.

Who do I play as in this Game and what’s it about?

You play as Virgil “the Virgin” Coltreese, a former kingpin bodyguard who has gotten soft after escaping the east coast crime life many years ago and now lives out in the west coast. But your brother Leo has stirred up trouble in a local lowly gang run by the Kardovas. Your brother claims it’s not his fault, but soon you find your head getting smacked by a metal bat, and dragged to a warehouse to be set as bait and punishment for Leo. Upon waking you find a cigarette being put out on your face, accompanied by a grimacing smile. You find yourself in the presence of Angelo Kardova, the 17 year old son of Apollo Kardova, the Kingpin. Angelo, who acts a tad psychotic but is rather intelligent, looms over you, mocking you and asking about your brother. Soon, he starts to talk to a figure in the dark, the burning embers of his cigarette floating in the air. You recognize his voice; it’s a colleague from the east coast, Job Fisk. You bargain with Job to try to have him vouch for you, but Job still seems a tad bitter.

Along the story, you’ll run find yourself in the company of a whore with a blood fetish, a Russian who sells girls as sex slaves over seas, a deafened drug dealer with a vendetta and a whole other sort of colorful characters that the grit and grime can provide.

Just to make it clear, this game isn’t about just doing mission after mission for the crime ring until something happens. The story is constantly evolving, and everything has a point.


Where does it take place?

This game is set in the city and streets of San Diego, California.

This game is ultra-realistic; it is going to be really hard isn’t it?

That hardest setting of the game will be the setting that is going to be true to life as possible. The easier setting will be similar, but will be adjusted for those of you that don’t want it so real.

Is this game single player and/or multiplayer?

This game will be a single-player, and maybe if there is a big enough response after its release, maybe we’ll add an MP, but it would be a large undertaking.

When you say “realistic”, how realistic do you mean?

We mean true to life, to the most brutalizing of degrees. So jabbing people with knives will get blood everywhere, and taking shots into people’s eyes is possible. If it can happen in real life, it is most certainly can be in the game. Also, expect sexual content, as well as nudity.

You talked about the melee weapons, how about guns?

Pistols:

Old favorites like the Beretta and the Desert Eagle are included, as well as some fresh faces; like the Baby Eagle, Yarygin PYa “Grach”, MP412 “Rex”, and my personal favorite the 27 round OTs-33 Pernach Automatic Pistol; and many more.

SMGs:

SMGs include the usual guns like the MP5A1, Ingram Mac11, Mini Uzi, as well as the stylish Beretta M12S, AEK-919 K, and PP-19 Bizon.

Shotguns: The Sawn-off shotgun, the Berretta 1201F Semi-Auto Shotgun, and the TOZ-194 Pump Action

Assault Rifles: The AKS-74U and the FN SCAR-H, are more portable Assault rifles, better suited to the streets and easier to conceal.

All weapons listed above can be found at: http://world.guns.ru/

Other Weapons: Spear gun, Flare gun, Grenades, Molotov Intermantails, Nail gun, and other fun stuff.

HUD Plan


Music
We have secured the rights to use this music in-game, as well as anything further released by them.
http://www.moorebeckstellar.com/downtight.html
We are still looking for musical talent Any genre is considered.
---
"A vibrant mind with a decaying heart"
This image shows the “heart” of the story.
---
We look forward to hearing from you.
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Old 09-04-2005, 08:34 PM   #2 (permalink)
 
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Website: http://www.dreamscapemod.com/
Email: canuck@dreamscapemod.com
Title: Dreamscape: Pin Point Blank
Team: Lucid Thought Productions
Target Aim: Half-Life 2 Total Conversion
Looking for: Graphic Artists, Prop Modelers, Character Modelers, Environment Concept Artists, Mappers. (all are volunteer positions)



Hello everyone. My name is Canuck. I am the assistant lead at Lucid Thought Productions. We are a non-profit organization that aims to create unique and satisfying single-player games. We are working on our first title, Dreamscape: Pin Point Blank, a third-person stealth game based on the Half-Life 2 engine.

Background Story:
Dreamscape: Pin Point Blank is a single-player 3rd Person shooter based on Valve's Source technology (Half-Life 2). The game has been designed to take into consideration the player's preferred style of play; whether this be stealth, action or a combination of both. At the same time, the design has made sure that the game is fun, addictive and easy to play. Dreamscape has a compelling story set in San Diego, California, where the main character is Virgil “the Virgin” Coltreese; a former underground crime ring bodyguard previously an accountant. Virgil gets pulled back into his old life by his brother who has gotten into some serious trouble with a drug ring run by Apollo Kardova, a lowly syndicate kingpin. Apollo's son, Angelo, who isn’t exactly down to earth, is more worthy of the title of Kingpin, but must wait patiently for his turn. Virgil runs into an old colleague working for the Kardovas; Job Fisk. Job's an old hitman from the ring which he escaped years ago. Job is now working as a Kardova bodyguard. Through Job, Angelo Kardova gives Virgil a chance to rectify his brother’s deeds and keep them both alive. He puts Virgil to work, but soon the Kardova family starts crumbling. All hell breaks loose and the jobs don’t seem to matter as much as staying alive.


Features:
* Pin Point System - Accurate Damage model.
* Point Blank System - Close Combat fighting
* Engrossing Storyline. - Plot twist after plot twist.
* Extensive single-player campaign that spans 10 large levels.
* Control your sanity level or risk commiting suicide.
* Buy and sell drugs to make a profit. - Buy for cheap, Sell for high. Earn money to buy weapons/ammo.
* Use your profit to buy weapons, armor, or more drugs.
* 20+ weapons including melee weapons.

Timescale
July 2005 - September 2005
Research and Development

October 2005 - Completion
Official Development begins.

----===R E C R U I T M E N T===----

Graphic Artists
* Must have experience in Photoshop and good knowledge of composition
* You will be helping the programmers with respect to the Main Menu and HUD.

Prop Modelers
* You should be able to model real world objects.
* Examples include Moniters, Rocks, Lamps, Statues.
* We prefer 3D Studio Max/XSI modelers who can also texture.

Mappers
* Must have extensive knowledge of the Hammer Editor.
* We prefer candidates who can model there own props.
* Mappers MUST be able to draw or follow existing blueprints.

Character Modelers
* You must be an excellent modeler.
* You must be prepared to show us at least one example of a character model.

Environment Concept Artists
* Draw environment concepts based on the design document text.

We do NOT want slackers. If you're lazy, you will be removed from the team. Simple as that.

Individuals who have experience with the Source engine will be preferred over others.

--==F A Q==--
What is the game?
Dreamscape is a highly story driven single player 3rd person shooter. The game combines a hyper-realistic damage model with some very surreal and interesting gameplay elements. There are no plans for a multi-player version of Dreamscape at this time.

Why create this game?
We feel that the demand for 3D Third Person Shooters on the PC is still really high. Over the past few years, the amount of games that have been released under this genre has been fairly low when compared to the FPS market.

This game will offer many features to the Third Person Shooter genre such as the Pin Point Damage system and the Point Blank System.

We want to create a modification that will be received well by Half-Life 2 community. This is our main goal and the reason we started this mod. And we feel that we can do it, but we need more help. This is where you come in.

What is the main focus?
Our main focus is to develop a game which combines the real and the surreal into an exciting and engrossing single-player experience. We want to use the elements of surprise, realism, strategy, surreal and interaction to our advantage.

Surprise – our storyline will contain so many plot twists that you won’t know who to believe!
Realism/Strategy – The Pin Point damage system will make the player think tactically. Why? Because one shot from the NPC could be fatal. Thus, the user will tend to value his life rather than risk it in a fire fight.
Interaction – With the advent of the Point Blank System, users will now have an incredible amount of choice with respect to how they eliminate an NPC. The Buy and sell system also fits into this category.
Surreal - Sanity Levels must be controlled or the player will risk being affected by hallucinations, blurred vision, and other side affects.

What’s different?

The Point Blank System is a unique melee system. Here’s an example of one of its features: Once you have a person in a chokehold, you can opt to twist his neck in either the right or left direction. This will done through a simple swipe of the mouse in either the left or right direction. The states, unconsciousness or death, will be determined by the velocity of the swipe.
This game will have no health bar. Player animations will accurately reflect the degree of hurt on the player.

Ok, so what have you done so far?

Weapons
A solid range of weapons from an SMG to an axe:




Work In-Progress HUD

1. Bottom Left - Sanity Level
2. Top Left - Pin Point System.
3. Top Right (Red Border) - Red means you are in Point Blank range.

Work In-Progress Characters
One of the thugs:


16 year old Angelo Kardova:


If you would like to help, please reply or email me at canuck@dreamscapemod.com
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Old 01-28-2007, 11:57 AM   #3 (permalink)
 
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Wow, how the heck did I miss this post for so long? Back at Moddb, this is one of my most anticipated mods...sweet bit of info here.

Of course, you guys have obviously got all the people you need now.
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Old 01-28-2007, 06:05 PM   #4 (permalink)
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Yeah I hope it gets finished soon.
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Old 08-23-2007, 03:21 AM   #5 (permalink)
 
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Quote:
Originally posted by LedKardova@Aug 7 2005, 02:48 AM

We currently have a team of 9 but are still looking for some more (non-paying) help.

Looking for Character Modeler, 2D Graphics Artist, Concept Artist, Weapon Modelers, Mappers, PR - and possibly extra coders

3rd Person Strategic Shooter

This game will consist primarily of restructuring the Body and HP system that's normally used (No Health bar) as well as multiple minor changes to the usual gameplay mechanics. (see below for complete details)
Target aim:
An Half-life 2 Mod, that is ultra-realistic and unforgiving in nature.

Technology:
HL2: Source
Contacts:
crosseforkninja@yahoo.com
AIM: samuninja1
Http://www.dreamscapemod.com/ - Under Construction

More in-depth on design:
What is this game?

This is an HL2 mod, which is a Half-life 2 modification. This means that we modified HL2 to make this game.

What is Dreamscape: Pin Point Blank?

Dreamscape: Pin Point Blank is a realistic stealth/strategic 3rd person shooter. As in real life, stealth is a very good way to kill someone without being noticed. When stealth is not an option, you have to decide whether it?s smarter to move silently or to move with force. The situation may also decide for you or your body my not be able to perform one or the other.
Dreamscape will sport many unique features such as the Pin Point System, the Point Blank System, Sanity levels, and more.

What?s the Pin Point System?

There is no health bar; the Pin Point System is about the realism of bullet hits and how they would affect your body. Your Sanity, Agility, Accuracy, Power, and Blood Count, as well as the types of maneuvers you can perform will be affected. The Pin Point System replaces the conventional ?100?hp in the corner with true to life consequences.



Sanity: Losing sanity will make your kills more brutal but lose a lot and sometimes you will lose control of your character for a few seconds. Lose all your sanity and you will end up committing suicide.
Agility: How quickly you can perform moves and run, as well as, how stealthy you can be.
Accuracy: Your shooting accuracy.
Power: How strong your melee attacks are.
Blood Count: Loosing blood will cause your character to get light headed and dizzy, loosing too much blood will cause you to black out for a few seconds, but loose all your blood count and you die of blood loss.

*All hits lower your blood count

Hands:
1 Shot: Accuracy is reduced by 30% for that hand, Non-lethal Melee attack Power weakened.
2 Shots: Accuracy is reduced by 40% for that hand; Non-Lethal melee attack power greatly weakened.
3 Shots: Lose Ability of that hand except for very minor things, opening doors, etc.

Arms:
1 shot: Arm Accuracy and Melee power weakened.
2 shots: Arm Accuracy and Melee power greatly weakened.
3 shots: Arm borderline useless.

Feet/Legs:
1 shot: slight limp, Agility, and kicking power reduced.
2 shots: heavier Limp, Agility Reduced, cannot kick.
3 shots: Barely walk on it, Agility borderline none .
Both legs shot 3 times: You must drag yourself on the ground.

Lower Head:
1 shot: Some Sanity lost.
2 shots: Sanity lost.
3 shots: Sanity greatly reduced.

Upper Head (Brain):
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Heart:
1 shot: Dead (unless lucky, Sanity greatly lost).
If Lucky, 2nd shot: DEAD.

Lungs:
1 shot: Power/Agility lost, Blood count starts dropping slowly.
2 shots: Power/Agility lost, breathing loudly and coughing, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as you start coughing up blood.
3 shots: Power/Agility lost, you die very soon if not repaired.

Stomach:
1 shot: Power/Agility lost, Blood count starts dropping slowly
2 shots: Power/Agility lost, hunch over in pain and wretch, cannot perform stealth, and the Blood count drops a bit faster, Sanity lost as it hurts like hell
3 shots: Power/Agility lost, you die very soon if not repaired.

Crotch:
1 shot: Sanity lost.
2 shots: More Sanity Lost.
3 Shots: Sanity greatly lost.

Ok, How About the Point Blank System?

The Point Blank System was created to get rid of the frustrating times that plague most shooters when you are trying to kill someone that is right in front of you. When close enough to an enemy, simply press the Point Blank button to execute them. When closer you can also melee attack or grab enemies.



How does Melee and Grabbing work in Dreamscape?

When within melee distance, you can perform a melee attack. Melee consists of either beating someone down or taking them out silently when without a silencer. Some weapons aren?t that silent, but you can always be silent with your bare hand, so stealth is always an option if you?re healthy enough to do so. Certain weapons will kill faster than others, some will splatter blood around, and you may have to quickly clean it up if there are any people patrolling around. Otherwise, feel free to take tire irons to enemy?s faces and break their bones.

What kind of Melee weapons are there?

Just a few of the Melee weapons included:

Scissors
Box Cutter
Pipe
Tazer
Syringe
Screwdriver
Handcuffs
Pencil/Pen
Chair
Fire Axe
Lamps
Sledgehammer

Various Knives: Throwing, Combat Knife, Machete, Scalpel

How do I heal myself?

Both Bandages and Drugs will help you heal your pain. Bandages will heal specific bullet hits, and there will be a variety of drugs that can heal you good but can have side effects. Be careful with mixing drugs or overdosing.

Who do I play as in this Game and what?s it about?

You play as Virgil ?the Virgin? Coltreese, a former kingpin bodyguard who has gotten soft after escaping the east coast crime life many years ago and now lives out in the west coast. But your brother Leo has stirred up trouble in a local lowly gang run by the Kardovas. Your brother claims it?s not his fault, but soon you find your head getting smacked by a metal bat, and dragged to a warehouse to be set as bait and punishment for Leo. Upon waking you find a cigarette being put out on your face, accompanied by a grimacing smile. You find yourself in the presence of Angelo Kardova, the 17 year old son of Apollo Kardova, the Kingpin. Angelo, who acts a tad psychotic but is rather intelligent, looms over you, mocking you and asking about your brother. Soon, he starts to talk to a figure in the dark, the burning embers of his cigarette floating in the air. You recognize his voice; it?s a colleague from the east coast, Job Fisk. You bargain with Job to try to have him vouch for you, but Job still seems a tad bitter.

Along the story, you?ll run find yourself in the company of a whore with a blood fetish, a Russian who sells girls as sex slaves over seas, a deafened drug dealer with a vendetta and a whole other sort of colorful characters that the grit and grime can provide.

Just to make it clear, this game isn?t about just doing mission after mission for the crime ring until something happens. The story is constantly evolving, and everything has a point.


Where does it take place?

This game is set in the city and streets of San Diego, California.

This game is ultra-realistic; it is going to be really hard isn?t it?

That hardest setting of the game will be the setting that is going to be true to life as possible. The easier setting will be similar, but will be adjusted for those of you that don?t want it so real.

Is this game single player and/or multiplayer?

This game will be a single-player, and maybe if there is a big enough response after its release, maybe we?ll add an MP, but it would be a large undertaking.

When you say ?realistic?, how realistic do you mean?

We mean true to life, to the most brutalizing of degrees. So jabbing people with knives will get blood everywhere, and taking shots into people?s eyes is possible. If it can happen in real life, it is most certainly can be in the game. Also, expect sexual content, as well as nudity.

You talked about the melee weapons, how about guns?

Pistols:

Old favorites like the Beretta and the Desert Eagle are included, as well as some fresh faces; like the Baby Eagle, Yarygin PYa ?Grach?, MP412 ?Rex?, and my personal favorite the 27 round OTs-33 Pernach Automatic Pistol; and many more.

SMGs:

SMGs include the usual guns like the MP5A1, Ingram Mac11, Mini Uzi, as well as the stylish Beretta M12S, AEK-919 K, and PP-19 Bizon.

Shotguns: The Sawn-off shotgun, the Berretta 1201F Semi-Auto Shotgun, and the TOZ-194 Pump Action

Assault Rifles: The AKS-74U and the FN SCAR-H, are more portable Assault rifles, better suited to the streets and easier to conceal.

All weapons listed above can be found at: http://world.guns.ru/

Other Weapons: Spear gun, Flare gun, Grenades, Molotov Intermantails, Nail gun, and other fun stuff.

HUD Plan


Music
We have secured the rights to use this music in-game, as well as anything further released by them.
http://www.moorebeckstellar.com/downtight.html
We are still looking for musical talent Any genre is considered.
---
"A vibrant mind with a decaying heart"
This image shows the ?heart? of the story.
---
We look forward to hearing from you.
found this thread on google. I've been hoping for more realism in health. I get tired of having to empty a clip in somebody in PC games to get anywhere.

Quote:
Blood Count: Loosing blood will cause your character to get light headed and dizzy, loosing too much blood will cause you to black out for a few seconds, but loose all your blood count and you die of blood loss.
For accuracy's sake, This might be renamed "blood pressure" or "blood volume", as, unless [nonblood] liquid is transfused, the the "blood count" in reality (cells per volume of blood) remains nearly constant, while the total volume decreases during bleeding.
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Old 08-30-2007, 06:57 PM   #6 (permalink)
 
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nice to see such a topic being brought to life again! does anybody knows how the mod turned out, and if it turned out at all? i'll certainly google it
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Old 09-02-2007, 06:09 AM   #7 (permalink)
 
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Hey guys, 2 years later and the mod is still in the works! You can find out more in: http://www.lucidthoughts.net/dreamscape/
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Old 09-02-2007, 05:37 PM   #8 (permalink)
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Yeah i've been looking to trailers and such, it needs more atmosphere to be honest
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Old 09-02-2007, 05:45 PM   #9 (permalink)
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Quote:
Originally posted by Canuck@Sep 2 2007, 01:09 AM
Hey guys, 2 years later and the mod is still in the works! You can find out more in: http://www.lucidthoughts.net/dreamscape/
Two damn years?? This thing had better be awesome
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