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Old 10-30-2007, 07:32 PM   #1 (permalink)
 
is on the 1st circle: Limbo

Join Date: Oct 2007
Posts: 2
Hellbux: 26


Default

Locations:
U.N.S.A (United Nations Space Association), Europa's surface, Hell


Basic Story:

U.N.S.A just "found out" that on of their main headquarters, on Europa that something happened to the crew. U.N.S.A. hired an elite marine team to check things out. As soon as they were reaching Mars, their Hawkin was shot down by the defense grid. With the pilot severely wounded, and the mechanic dead the only choice they had was to go in. The hanger doors opened, and Viper Squadron went in. The power fluxurated as soon as the hanger doors closed and locked. The power failed and all that was heard was the screaming of your comrades and the screeching of an unknown intenty. The power came on and there were 3 bodes there, torn to bits, but 2 other marines were missing.


about:

Evil Reincarnated is a FPS horror game. Players will be Thomas Jakob, a marine stranded on Europa in the U.N.S.A. main Headquarters. The player will have to fight to survive, and find allies that somehow were resistant to the attack. They do play a crutral part in the game, and if the player kills them, well its gona be harder.

Some Features:

Co-Op

Realistic Gore

Ragdoll Effect will be better

Zombies will sometimes play "possum"

All Zombies and Demons will react to light and sound, cannot "see threw walls" and will react to the "changing" environment.

All items (pcs, tables, trash, chairs, ect) are movable.

Demons will not gib in Storymode, Co-Op and Demonic Invasion, instead when they die, 3 seconds later they burn up

Zombies will gib in Storymode, Co-Op and Demonic Invasion, but if a body has not been fully gibed (by an explosion), the body will stay there forever.

Demons and Zombies in Storymode, Co-Op and Demonic Invasion will retaliate each other if one accidentally hits a nother monster, instead of the player, until one (thats in the fight) is left alive, they will go back to trying to kill the player.


Side Notes:

It was originally going to be for UT2004, but since UT3 drawing near and that i got most of the drawings/ideas done I moved it to UT3. But I will need a crew. This is all my idea, so I guess that makes me the head/leader. If this mod goes well, I could pobely make it into a full fledge game with even more stuff.


What I will do:

What I will be doing:

Music

Sound

Storyline

Gametypes Design

Character Design

Demon Design

Bosses Design

Weapons Design

Vehicles Design


Links:

Jagged Edge Website is located here: http://www.freewebs.com/jaggededgesoftware/

Our Forum are located here: http://unrealdoom.iwannaforum.com/index.php

If you would like to be apart of Jagged Edge, sign up here (on this topic) and/or sign up on the forum (my forum) and post here: http://unrealdoom.iwannaforum.com/viewtopic.php?t=4

We have a Mod DB page here: http://mods.moddb.com/10017/evil-reincarnated/


What has been done so far:

SoundLibrary: 99.99% Completed (Done by Lord Vipes)
Music: 100% Completed (Done by Lord Vipes)
Weapon Info: 100% Completed (Done by Lord Vipes, Zèèg, and Captiosus][ )
Demon Info: 100% Completed (Done by Lord Vipes)
Vechile Info: 50% Completed (Done by Lord Vipes)
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