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#1 (permalink) |
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is on the 1st circle: Limbo
Join Date: Jan 2008
Posts: 2
Hellbux: 15
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First of all, I haven't attempted this since tinkering around with the original DOOM and making several really nice levels. Recently I have had the urge to create an FPS that's really nothing more than an exorcise in depravity and if I'm successful, I'll go on to create something hopefully unique and original (haha). I have a really interesting idea in my head and I'm considering using POSTAL 2 as a framework. I've been screwing around with UnrealEd: Postal 2 Edition but I'm not sure this is best for my idea.
So can anyone recommend a relatively easy FPS editor to learn? I'm not interested at all in top-end graphics, physics, whatever, just whatever's easiest, provides a bit of freedom and gets the job done. Ideally, I'd like to create an topdown action game with RPG elements. Are there any games out there with editors available like this? Thanks. |
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#3 (permalink) |
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is on the 4th circle: Avarice & Prodigality
Join Date: Mar 2007
Location: Tilburg, the capital of the Kingdom of the Netherlands ;) .
Posts: 631
Hellbux: 20,956
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I guess you mean with "topdown shooter", the looks of for example the old GTA (1 & 2) parts? Or do you want to do it Doom-style, thus "3D"?
In case of first-mentioned, try out Game Maker. But be aware that you cannot make a mod then, it is a simplified game design and programming (drag-and-drop) program. So in that case you will have to make the game yourself (from scratch).
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"GS, GT, GTS, GTX, GTX Ultra in that order." - GMtm making things clear. "Linux is like a tipi: no gates, no windows and the apache lives inside" - Ubuntu NL Forum member. "Thus the metric system did not really catch on in the States, unless you count the increasing popularity of the nine-millimeter bullet." - Dave Barry Last edited by Richard_Rahl : 03-04-2008 at 01:38 PM. |
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