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#21 (permalink) |
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is on the 2nd circle: Lust
Join Date: Oct 2004
Posts: 50
Hellbux: 1,113
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some developers just dont get the point..
they make games that have to look really good, but what they dont understand is that 75 % of all gamers doesnt have a graphics card capable of running such "b-e-a-utiful" games. Some gamers dont even have the money... so their efforts are a bit useless for probably the next year.
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Meet The Incredible nOObMan |
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#23 (permalink) | |
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is on the 1st circle: Limbo
Join Date: Jul 2005
Posts: 15
Hellbux: 365
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Quote:
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#25 (permalink) | |
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i definatly agree with you kami!! i found the music behind matched very well with the scenes!
the soft shadows is F.E.A.R., are an ersatz of soft shadows. the engine takes the sharp shadow, and then adds different degrees of smooth shadows on the outline. in UT 2007 it will be really soft shadows, comparing the distance between an object an the light source. but here in F.E.A.R, it's like calculating 5 shadows per model. Quote:
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![]() MacBook Pro 15.4" glossy 1440 x 900 / Core 2 Duo 2.33ghz (T7600) / 2Go DDR2 667 / ATI mobility X1600 256Mb. / Hitachi S-ATA 160Go HD / Built-in iSight camera / Mac OS X Tiger I don't think that: "Time is a predator, that seeks us all our life..." But that : "time is a companion, who takes part of our great trip through life..." Huhuh, Star Trek Fan |
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#26 (permalink) |
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graphics card
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![]() ![]() "like marxism but with lime and cats. you cant lose" - karl marx "enough is enough. i have had it with these motherfornicateing snakes on this motherfornicateing plane" - sir Samuel L. Jackson king of men and life mate to several alien species of duck "Catch a man a fish, and you can sell it to him. Teach a man to fish, and you ruin a wonderful business opportunity" - km
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#27 (permalink) | |
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So only people with dual R520s will be able to run this game smoothly with soft shadows, hehe. I guess I can live without em. ![]() |
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#28 (permalink) |
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is on the 1st circle: Limbo
Join Date: Aug 2005
Location: South East Asia
Posts: 8
Hellbux: 320
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Can it works on P4 2800, 512 mb RAM, and G-Force4 4600 128mb...? Damn, I've no money to buy a new graphic card, but I really want to play this game...
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May good fortune rule over you. Peace live in your heart. And the stars watch over you. |
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#29 (permalink) |
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It depends on how the developers supported soft-shadows. Nvidia have proprietary algorithms for doing it in hardware, but ATI do not. If the guys coding the renderer chose not to support Nvidia's routines then it is likely that they pull off the shadow textures from the 8-bit stencil buffer and filter it on the CPU before pumping it back out to the GPU for inclusion into the renderer.
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