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Old 08-09-2005, 05:24 PM   #1 (permalink)
 
is on the 3rd circle: Gluttony

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My first impression of the game was that of a dull one. I know it is in beta, but alot of the models were killing me.
Some of them look as though they were pulled from HL1 not to mention the textures. But then again it is still in beta.
I found the reflective/mirrioring aspects of the game engine quite good, there nothing like seeing your own reflection in a pool of blood. The real time bullet hole inverse bump mapping I though was very good, though too many might be a shader hit, its a change fromt hose unrealalistic (for the most part) geometric real time bullet hole. The water Physics and appearance are well done, a medium between FARCRY and HL2. Not quite as realalistic looking as HL2, but not quite the physics of FARCRY. The lighting though not completely real time is done well. the character models and shading are slightly above par with the likes of DOOM3. The vocal animations are also done very well, if you mute your sound you can almost read there the characters lips.
The slomo mode combat is the best graphical feature this game has, the bullet trails look nice, the look is on que, I thought it was done very well. As far as general effects go (sparks, bump mapping ect.) theres nothing new and I cant complain.
~short and sweet~

textures 2/5
geometry 3/5
gfx effects 5/5
shader effects 5/5
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Old 08-09-2005, 06:57 PM   #2 (permalink)
 
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character models look great, its your pc it aint working right
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Old 08-09-2005, 07:06 PM   #3 (permalink)
 
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I didnt say they the models didnt look great....maybe you should read it again...
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Old 08-09-2005, 08:38 PM   #4 (permalink)
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There is nothing realistic about HL2. I thought the graphics were sexy. it had it's flaws
like when you got a bullethole on an edge the unshot side of the edge would be still
perfect without scratch but the shot side had a big fat hole. Well, all in all it'S a midly
entertaining game but not the promised land.
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Old 08-09-2005, 10:34 PM   #5 (permalink)
 
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Ok FEAR is a new game and everybody likes it.
I like the idea about RING like story.
I like detailed shaders and water.

But...

Shooting is copied from Matrix....

And the A.I. isn't so good.
AI is like in DOOM 3 (Tetris has better AI than Doom 3 and we all know that tetris doesn't have AI ) which is the most stupid AI there is in the whole world everybody just runs at you and want's to kill you.


My personal Favourite is HL2 followed by Far Cry ! :thumbup:

I Think FEAR will be the third.... :thumbup:
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Old 08-09-2005, 10:59 PM   #6 (permalink)
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And matrix copied from decades old John Woo movies. Wait! Metropolis had actors in it
and guess what: so did Matrix. What a copy. Matrix had actors that talks and music in it.
So did Godfather and A Fist Full Of Dollars ages before the matrix came out. RIP OFF!!

The Elite soldiers in FEAR likes to jump thru windows. They do it regardless if you shoot at
them or not. It's like bungee jumping but with broken glasses, once they jump out of the
window they jump right back and then out again. If there is no window they just run straigt
at you....only because the AI gets stuck at a barrel doesn't mean that it'S taking cover
because it's still widely exposed. Nice try to put it in as a feature thou.
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Old 08-10-2005, 05:33 PM   #7 (permalink)
 
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Quote:
Originally posted by KamisoriX@Aug 9 2005, 10:59 PM
And matrix copied from decades old John Woo movies. Wait! Metropolis had actors in it
and guess what: so did Matrix. What a copy. Matrix had actors that talks and music in it.
So did Godfather and A Fist Full Of Dollars ages before the matrix came out. RIP OFF!!

The Elite soldiers in FEAR likes to jump thru windows. They do it regardless if you shoot at
them or not. It's like bungee jumping but with broken glasses, once they jump out of the
window they jump right back and then out again. If there is no window they just run straigt
at you....only because the AI gets stuck at a barrel doesn't mean that it'S taking cover
because it's still widely exposed. Nice try to put it in as a feature thou.
Quote:
My first impression of the game was that of a dull one. I know it is in beta, but alot of the models were killing me.
Some of them look as though they were pulled from HL1 not to mention the textures. But then again it is still in beta.
I found the reflective/mirrioring aspects of the game engine quite good, there nothing like seeing your own reflection in a pool of blood. The real time bullet hole inverse bump mapping I though was very good, though too many might be a shader hit, its a change fromt hose unrealalistic (for the most part) geometric real time bullet hole. The water Physics and appearance are well done, a medium between FARCRY and HL2. Not quite as realalistic looking as HL2, but not quite the physics of FARCRY. The lighting though not completely real time is done well. the character models and shading are slightly above par with the likes of DOOM3. The vocal animations are also done very well, if you mute your sound you can almost read there the characters lips.
The slomo mode combat is the best graphical feature this game has, the bullet trails look nice, the look is on que, I thought it was done very well. As far as general effects go (sparks, bump mapping ect.) theres nothing new and I cant complain.
~short and sweet~

textures 2/5
geometry 3/5
gfx effects 5/5
shader effects 5/5
I dont see why you guys need to pick away, and badger a game like this not saying that F.E.A.R is the best game ever, im just saying that its not cool to be pointing out flaws and logger.. alot of hard work was put into making a game... cant you just appreciate a game for what it is? i personally liked the demo.. it was intresting i didnt find the AI all that dumb.. i actually thought it was compairable to D3, Farcry, and maybe even HL2, they would push things over so i couldnt get through.. throw grenades at me.. they would also come at me in somewhat organized groups.. which i havent seen in a while.. and if i got a lil to close they would bash my ass to death..you could also hear them stratagizing ways to kill me.. which was kinda intresting. I havent noticed a game with a melee attack for a while... D3 didnt have it, HL2 didn't have it.. and Farcry didnt either.. i kinda like being able to bash people when ive ran out of bullets in my clip.. i used to do it in CoD all the time.. and the bullet time, or slowmo/matrix thing.. is so killer.. i love it its the perfect eye candy.. i couldnt be anymore pleased.. the weapons in the game are extreamly fun.. i like the "Type 7 partical rifle" i think its called?.. anyways when you fire that weapon it emits a purple beam which kind of looks like a jolt of lighting.. anyways when it hits your enemy it desinigrates the flesh of its victim in 1 shot.. which i got a kick out of.. kinda brough me back to D3 with the weapons, and the mines where pretty nice, like new age bouncing betteys. all in all i give the game a 8.5/10 its good, but could have been better.. the graphics look comparible to that of half life 2's but like someone commented earlier its between FarCry and HL2

well theres my 2 cents, feel free to criticize

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Old 08-14-2005, 03:24 AM   #8 (permalink)
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Am I the only one who thought the game engine of FEAR is very similar to the on Riddick used?
(not negative, just observative)
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Old 08-14-2005, 10:19 AM   #9 (permalink)
 
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I cant believe you lot are picking little errors out of games like HL2 and Doom3. These games are a huge step forward compared to what we had only 5 years ago. Applause should go to these games developers not slagging. Ok there are little errors and bugs in many games we play but for god sake just look at them, thay are like artwork. Its all good reading though and i suppose with every negative comment only good will come out of it all in the end. Without games life is dull. thank god im in 20th century. i bet robbin hood was bored loggerless dancing every night with his merry men. By the way i still got the F.E.A.R.
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Old 08-14-2005, 05:21 PM   #10 (permalink)
 
is on the 3rd circle: Gluttony

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Its threads like this that push devolpers to futherly enhance the experience. If I where to devolop a game I would want all and any critizism...I am a pro-artist so I know how it feels. critizism is good.
It gives you the edge on the mass market, you would more likely know what to expect and prepare
for the next step.
And why inst it "cool" to pick out the problems on a BETA release! they must want feed back .It's a BETA!
hell they relaese WoW un finished.so yeah this is the nature of thing: create, suggest, fix/enhance, complete, find bug, complain, fix/resolve issue ect..

w00t
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