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Old 09-18-2005, 10:33 PM   #1 (permalink)
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Cry Engine 2? Yes, you have the right to spit your coffee at your monitor while watiching the video:

clickety click here

Man, this had took me about 10mins to write due to beer, so I hope you appreciate it.
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Old 09-18-2005, 10:49 PM   #2 (permalink)
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thats pretty sweet looking
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Old 09-18-2005, 11:49 PM   #3 (permalink)
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CryTek > Valve
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Old 09-19-2005, 12:11 AM   #4 (permalink)
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that gave a real WOW. absolutely immense, you can't see its graphics anymore. too bad we gonna end up with these promises only to find out that some of it was scrapped due to ...
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Old 09-19-2005, 05:35 PM   #5 (permalink)
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:francesco:


me likes
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Old 09-19-2005, 05:55 PM   #6 (permalink)
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CryTek = Germany = KamisoriX
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Old 09-19-2005, 06:27 PM   #7 (permalink)
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Cool. Crytek 2 Engine is going to be running Direct X 10. So guess its ANOTHER card upgrade going to come soon, for a completely DX10 compliant card. DAMN!
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Old 09-19-2005, 09:09 PM   #8 (permalink)
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Quote:
Originally posted by interman@Sep 19 2005, 09:10 PM
not that i've actually researched this, but i suspect they're not going beyond sm3.0. most of the effects listed and shown in the vid are possible today, with current vidcards and everything - they just haven't been done that well.

in other words, if you buy for instance a 7800 gtx, or maybe a 6800 gt/ultra today your next upgrade will probably be a physics card, because those destructible buildings are going to put some serious strain on the cpu without one.
They said they're using Direct X 10 with Software Layering instead of hardware layering.
So, yes, ofcourse it would be possible, but probably not without speed-issues.
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Old 09-19-2005, 09:10 PM   #9 (permalink)
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not that i've actually researched this, but i suspect they're not going beyond sm3.0. most of the effects listed and shown in the vid are possible today, with current vidcards and everything - they just haven't been done that well.

in other words, if you buy for instance a 7800 gtx, or maybe a 6800 gt/ultra today your next upgrade will probably be a physics card, because those destructible buildings are going to put some serious strain on the cpu without one.
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Old 09-19-2005, 10:57 PM   #10 (permalink)
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Yeah software layering would be very CPU intensive right? I hope games soon utilise a physics card soon.
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