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Old 02-25-2003, 10:26 AM   #1 (permalink)
 
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We were the first to announce it last week and now we bring you the first screens before everybody else...and all this for free? Damn, we must be stupid

Enjoy the screens & don't hesitate to share your thoughts about the game here. This is a title i'll be definetely looking for - Ground Control was and still is one of the best RTS ever made !
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Old 02-25-2003, 12:27 PM   #2 (permalink)
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Quote (John D. @ Feb. 25 2003,05:26)
...and all this for free? Damn, we must be stupid [/b][/quote]
Nonononono!!!!

This just show your latent genius and generosity!
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Old 02-25-2003, 03:38 PM   #3 (permalink)
 
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Please I hope you are not implying ging the IGN and game spot way....

But back to the subject: Ground control is one of the RTS with best grafics. Still it need it the old Base contruction to make it perfect.

I hope they reconsider this in GC2.
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Old 02-25-2003, 09:20 PM   #4 (permalink)
 
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Quote (Maldita Vecindad @ Feb. 25 2003,17:38)
But back to the subject: Ground control is one of the RTS with best grafics. Still it need it the old Base contruction to make it perfect.

I hope they reconsider this Â*in GC2.[/b][/quote]
I assume you want base construction for the purpose of unit production on the battlefield. But wouldn't that defeat some of the purpose of GC? A major part of the strategy in GC was deciding which units to bring with you on a mission. The whole mixture of veterans vs rookies, or several light units vs a few heavy units would be tossed out the window if you could produce new ones on the battlefield.

I just hope they keep the Crayven Annihilator in GC2, or better yet, the Crayven Annihilator MkII. Â*
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Old 02-25-2003, 09:31 PM   #5 (permalink)
 
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I know GC was more focused on tactics than in resourse management. Still the lack of unit contruction made the game less fun.


Maybe some kind of solution like Healing units, Reinforcements, Resurrector and even repair units, hability to capture enemy vehicles and strrtures, etc. would make the game more fun and challenging.
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Old 02-25-2003, 09:44 PM   #6 (permalink)
 
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Quote (Maldita Vecindad @ Feb. 25 2003,23:31)
Maybe some kind of solution like Healing units, Reinforcements, Resurrector and even repair units, hability to capture enemy vehicles and strrtures, etc. would make the game more fun and challenging.[/b][/quote]


Ummmm, the Command APC could heal/repair any damaged units back up to full health, and virtually every unit could be equipped with repair modules. Reinforcements could be fun if implemented correctly, but it would have to be carefully done in order to maintain the strategic balance.

Resurrection of dead units is a no-no in GC. It would completely devalue veterans, making them as expendable as recruits.

I don't know. Personally, i'm grateful that someone is making a RTS game where the emphasis is on battlefield strategy, rather than build, harvest, construct, destroy. Don't misunderstand me, i enjoy this type of RTS game, but i don't see why EVERY RTS game needs to follow the formula.
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Old 02-26-2003, 02:11 AM   #7 (permalink)
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Quote (Bucky @ Feb. 25 2003,14:27)
Quote (John D. @ Feb. 25 2003,05:26)
...and all this for free? Damn, we must be stupid [/b][/quote]
Nonononono!!!!

This just show your latent genius and generosity! [/b][/quote]
that's the same
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