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#1 (permalink) |
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is on the 2nd circle: Lust
Join Date: Aug 2003
Posts: 145
Hellbux: 5,255
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Hello,
I played the infernal demo... I am now in level 2. There is this "bridge" in the "factory" and the bridge goes down because of an explosion and now I am stuck ?!? There is also this train behind a fence ? What should I do ? or where should I go ? Or is this the end of the demo without ending it ? Little voice inside me screaming: HEEEEELPPP MEEEEEEE, this demo is so cool I wanna play more... Bye, Skybuck |
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#2 (permalink) |
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is on the 2nd circle: Lust
Join Date: Aug 2003
Posts: 145
Hellbux: 5,255
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Hmmm I just discovered a new ability in this game.
Press E or F depending on the control settings. The hands will start to shine light and it becomes possible to transport other objects Bye, Skybuck. |
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#5 (permalink) |
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is on the 2nd circle: Lust
Join Date: Aug 2003
Posts: 145
Hellbux: 5,255
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Well I just finished the demo.
It reminds me a little bit of Tomb Raider which I didn't like because I dont like jumping and climing in shooters in general... but this game wasn't to bad.... only a little bit of climbing and jumping. What was annoying is falling down only a few meters and you get killed. Also "emergency" switching between weapons while reloading a gun is not possible. So while the enemy is shooting at you and the guy is reloading it's machine gun you have to wait until it s done reloading that's bad ! In Battlefield 2 I would simply "emergency" switch to my pistol and finish the bastard off =D Also the rest of the movement is a bit sticky for the same reason. For example after teleporting an object and having your hands in "light mode" you can't "suck" the corpses for blood and health... So then you have to switch off the hand light/teleportion mode and then switch to "suck em" mode. Which kinda delays the game. Also simply things like climbing over a fence or blowing up a fence with granades is not possible. Also shooting the metal bridge which fall down and was hanging on metal chains is possible with a pistol... I actually managed to get the bridge back up but it was diagonal so that was not much use... though the point is it felt a bit unrealistic physics-wise. Also an explosion did not do much to the bridge... while surely an explosion is more powerfull than a bullit from a pistol ? Also pressing right mouse button suddenely increases fire power of the weapon.. like a special weapon/fire ability... but it takes way too long to fire.. One has to hold the button to active it.. The whole "hold button theme" in this game kinda sucks... just pressing the button should be enough to use special ability or fire special ability. Besides from that it was still a pretty cool game, a typical eidos game control-wise though ;) kinda like hitmen but a bit worse I guess and way more beautifull ofcourse. Bye, Skybuck. |
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#6 (permalink) |
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is on the 2nd circle: Lust
Join Date: Aug 2003
Posts: 145
Hellbux: 5,255
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Oh yeah and finally most of the lights can't be shot out.
The first thing I test when I play a new shooter, is shooting the lights out. Surely with all these new fancy graphics and "lit up" masks on the enemies... this would be cool to do... I have yet to come across a shooter where all lights can be shot out or all windows destroyed =D It should be my or the enemies decision to shoot out the lights and play in the dark... making it more difficult for me or the enemy... so it would be stupid to shoot out the lights or sometimes smart... so one would have to be carefull not to shoot out the lights or so =D Bye, Skybuck. |
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#8 (permalink) | |
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is on the 2nd circle: Lust
Join Date: Aug 2005
Posts: 189
Hellbux: 2,985
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Quote:
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#9 (permalink) | |
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Administrator
Join Date: Dec 2003
Posts: 2,194
Hellbux: 57,149
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Quote:
[/b][/quote]Goldeneye has a few indestructable windows. :P |
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