06-09-2003, 11:26 PM
|
#1 (permalink)
|
|
|
Following its spectatcular unveiling at E3, MGS 3 fans have been getting glimpses of what the game will be like through press speculation and brief statements by the game's creator, Hideo Kojima. Weekly Famitsu, a Japanese press source, secured an interview with Hideo Kojima which offers the first concrete information concerning MGS 3.
Kojima, who rarely passes an opportunity to speak about what in fact is his life's work, was very revealing and offered some in-depth gameplay information. Here are some of the interview highlights:
Noise will play an essential part in the covert aspects of the game. Leaves on the forest floor will rustle and crunch as you walk through them. Accidental noise will alert enemies to your presence, but will also allow you to track targets. In order to make the whole noise experience immersive, Konami will be offering a 5.1 channel soundtrack.
As was revealed by the game trailer, food is also going to play an essential part in the game. Snake is going to have to hunt for food when he gets hungry. The forest wildlife will leave footprints for you to follow, as will Snake, who will however, be able to cover his own tracks. Having caught and killed his prey, Snake will have to eat the carcass immediately or it will eventually go bad, adversly effecting his health. As seen in the trailer, Snake will be able to hang from trees and pick off patrol members with one-handed shots. The catch there will be that any accidental fall could cost him a broken or injured leg. So maintaining your operative in good running order will become an essential part of gameplay.
There is some speculation that the star of the game may not be Snake but Big Boss.
Snake will no longer have the use of his trusty radar in order to reveal enemy placement. The lack of on screen info is designed to raise the tension level, and it's suggested that the radar would, in any case, not be of much use beyond the grid-patterned corridors of previous games. Fears that the game may only be jungle-based for a short while, before Snake locates a building, were put to rest by Kojima. Although there will be some form of indoor environment, two-thirds of the game will be set in the jungle.
Clearly affected by the controversy caused by Raiden's appearance in MGS2, Kojima was quick to point out that there won't be a character switch midway in Snake Eater. Kojima does however love a good twist and he promised that there will be one in MGS 3 as well. Intriguingly, Kojima also let slip that MGS3 will include online support. It's not clear exactly what this will entail, although downloading new camouflage patterns is mentioned. In rumours, bizzarly spread by Sony, Kojima is still mulling over the prospect of Metal Gear Solid Online, but has yet to come up with a viable business model or gameplay dynamic. At E3 last month he also told Sony that any such game would be likely to use the same engine as MGS3.
Metal Gear Solid 3: Snake Eater will be released next year.
This game sounds awesome, I'm buying it the day it comes out.
And yes, I have alot of news obviously ^_^
|
|
|
|
06-10-2003, 11:42 AM
|
#2 (permalink)
|
|
Administrator
Join Date: Jan 2002
Posts: 1,890
Hellbux: 37,392
|
did you write that or cut&paste? 
|
|
|
06-10-2003, 03:57 PM
|
#3 (permalink)
|
|
is on the 7th circle: Violence
Join Date: Dec 2002
Location: UK
Posts: 6,533
Hellbux: 77,727
|
Quote:
Originally posted by hiv@Jun 10 2003, 11:42 AM
did you write that or cut&paste?
|
The grammer is too good  , He must have copied and pasted it, YO GRAVEROBBER add a link to where your information is from in future ;)
__________________
by Me, V1.5
<Nxs> When I was 16 I was a potmaster also, when I stopped, Ibecame retarded
<GreatCthulhu> *sighs* Noone quotes me in their sig..
<Dirt_PridE> Red pill, blue pill? f**k it, gimme range\'>beer!!
For the most up to date hardware Shiz go to --> Hwhell.Com
For anything Unreal related, from mod downloads to reviews! --> Unreal Hell
|
|
|
06-11-2003, 04:23 PM
|
#4 (permalink)
|
|
is on the 1st circle: Limbo
Join Date: Jun 2003
Location: England
Posts: 1
Hellbux: 615
|
Metal Gear Solid 3: Snake Eater- PS2 exclusive, 2004
_________________
Screens-22 (05/13/03)
The StoryWill take place in Jungle setting. Kojima has confirmed that there will be some indoor locations too. Some glimpses of words in the E3 trailer have been "Back to the origin", and "1960's" have led some to believe it is a prequel. Further clues as to the game's story were revealed in some of the trailer's transitions, which featured a reference to a clash of ideologies and multiple instances of the hammer and sickle, well known as a symbol of Communism and the Soviet Union. Couple this with the map seen in the game's teaser image that revealed a portion of Russia and one wonders: Could Metal Gear Solid 3 involve some sort of Cold War-era political intrigue? Again, this is just speculation, and more information will surely be revealed later on.
New abilities and features
Now you have a knife. Ability to slit throats. Will probably be also used for food.
Can hang from a tree branch with one arm and shoot
Will indeed let you hunt and eat animals. Further, Snake will develop likes and dislikes over the course of the game, and having him eat his favorite foods will yield extra benefits. In fact, much of the gameplay revolves around surviving in the wild, and the hunting will be just one component of this.
Hang from trees and shoot, much like Splinter Cell.
Entirely new engine. One reason for this besides change of terrain and being in the jungle, is that the development team is gonna work on a Metal Gear online title, and wanted something better and more generalized to work with.
Big Boss may play a larger role somehow. Many clues point to this. [link name=look here]http://www.neoseeker.com/forums/index.php?fn=view_thread&t=229164[/link]
Will most likely take place during the Cold War
Throw snakes at enemies
Camoflauge Index"-
Quote:
It's what kind of camouflage gear you wear, how you paint your face, against what background you stand. All this will really vary whether or not the enemy will see you or you can see the enemy. So this will really add to the stealth element of the game.
The theme of the game is survival, but in jungle survival what you have to do is hunt for food. So not only do you have human enemies, but harmful bugs and animals. So they can not only be your enemy but also be your food. So if you hide wisely using the "camouflage index" you can catch animals that normally you can not catch.
|
-Hideo Kojima
Weapons
Knife
Pistol
M-16
Smoke Grenades
Can throw snakes at enemies
New Technology
Classified Mech
Fixed the link is all, thanks for the info! :thumbup:
_____________________________________________
I got bored. MGS3: Snake Eater, Although it's name sounds like some japanese porn flick, I'm sure it's going to be a hit in 2004.
-Despair
|
|
|
06-11-2003, 04:27 PM
|
#5 (permalink)
|
|
is on the 7th circle: Violence
Join Date: Dec 2002
Location: UK
Posts: 6,533
Hellbux: 77,727
|
Why cant they port this to PC  (like GTA VC)
__________________
by Me, V1.5
<Nxs> When I was 16 I was a potmaster also, when I stopped, Ibecame retarded
<GreatCthulhu> *sighs* Noone quotes me in their sig..
<Dirt_PridE> Red pill, blue pill? f**k it, gimme range\'>beer!!
For the most up to date hardware Shiz go to --> Hwhell.Com
For anything Unreal related, from mod downloads to reviews! --> Unreal Hell
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
Powered by vBulletin Copyright 2000 - 2008, Jelsoft Enterprises Ltd
Template-Modifikationen durch TMS
|