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#1 (permalink) |
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Administrator
Join Date: Jan 2002
Posts: 4,058
Hellbux: 86,094
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For some time now I've been wondering whether or not I should write an article about 3d, what stuff means, and why you should know what it is. Doing something like this means a lot of work, so I'd like to know if anyone would read it if I actually wrote it..
In the article I'll cover stuff like 3d theory, shaders, some engine stuff, and generally stuff that hardcore gamers need to know.
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#4 (permalink) |
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Administrator
Join Date: Jan 2002
Posts: 1,887
Hellbux: 32,833
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you could put my leeto cube rotator program I did 100 years ago... it was looking fine, just it was not 3d, if I changed point of view everything was getting fucked up... nice trial eh?
Pure C under DOS... wheee! |
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#5 (permalink) | ||||||||||||||
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is on the 6th circle: Heresy
Join Date: Oct 2002
Location: Canada
Posts: 3,690
Hellbux: 58,692
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