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Old 10-24-2002, 06:35 PM   #1 (permalink)
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For some time now I've been wondering whether or not I should write an article about 3d, what stuff means, and why you should know what it is. Doing something like this means a lot of work, so I'd like to know if anyone would read it if I actually wrote it..

In the article I'll cover stuff like 3d theory, shaders, some engine stuff, and generally stuff that hardcore gamers need to know.
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Old 10-24-2002, 07:42 PM   #2 (permalink)
 
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Yeah, would be real nice. Especially if it covers the really recent (DX8+) stuff of which I unfortunately don't know much.
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Old 10-24-2002, 07:46 PM   #3 (permalink)
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It would be lovely! I dont know squat about 3d, networks yes 3d no. Id be more than willing to give it a look see though
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Old 10-24-2002, 07:59 PM   #4 (permalink)
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you could put my leeto cube rotator program I did 100 years ago... it was looking fine, just it was not 3d, if I changed point of view everything was getting fucked up... nice trial eh?

Pure C under DOS... wheee!
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Old 10-24-2002, 08:07 PM   #5 (permalink)
 
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Quote (hiv @ Oct. 24 2002,16:59)
you could put my leeto cube rotator program I did 100 years ago... it was looking fine, just it was not 3d, if I changed point of view everything was getting fucked up... nice trial eh?

Pure C under DOS... wheee![/b][/quote]
That was besides the topic... Anyhow, we could post it on our site in the "achievements of mentally chellenged" site section. Â*



Last edited by Dennis S. at Oct. 24 2002,17:11
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Old 10-24-2002, 09:04 PM   #6 (permalink)
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Would have been great.
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