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#1 (permalink) |
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is on the 1st circle: Limbo
Join Date: Feb 2004
Posts: 4
Hellbux: 532
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I just wanted to know if anyone here has downloaded those NV40 real-time technology demos recently posted here on GamersHell.com. I am currently downloading them right now (should be done in under 20 minutes), but I wanted to know if they are real or just another April's Fool joke...
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#3 (permalink) |
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They look pretty kool to me, but its all about how well they run the games IMO
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![]() by Me, V1.5 <Nxs> When I was 16 I was a potmaster also, when I stopped, Ibecame retarded <GreatCthulhu> *sighs* Noone quotes me in their sig.. <Dirt_PridE> Red pill, blue pill? f**k it, gimme range\'>beer!! For the most up to date hardware Shiz go to --> Hwhell.Com For anything Unreal related, from mod downloads to reviews! --> Unreal Hell |
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#4 (permalink) |
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Administrator
Join Date: Jan 2002
Posts: 3,745
Hellbux: 75,384
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well yeah, but what the videos show is effects you get by using vertex shader 3.0 and pixel shader 3.0 features; stuff you probably won't see with ati's next gen cards. but then again, developers are only now starting to make really good use of pixel and vertex shader 2.0 features, so you can bet your ass those are effects we won't be seeing in games for a long time
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#5 (permalink) |
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Ahhh, didnt realise it was Pixel Shader 3.0
- but as you say, we wont be seeing them for atleast 1.5-2.5 years :|
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![]() by Me, V1.5 <Nxs> When I was 16 I was a potmaster also, when I stopped, Ibecame retarded <GreatCthulhu> *sighs* Noone quotes me in their sig.. <Dirt_PridE> Red pill, blue pill? f**k it, gimme range\'>beer!! For the most up to date hardware Shiz go to --> Hwhell.Com For anything Unreal related, from mod downloads to reviews! --> Unreal Hell |
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#6 (permalink) | |
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Quote:
I thought those videos were pretty cool and certainly welcomed When it comes to graphics and 3d one thing i'm most interested in is the lighting effects and the shadow rendering.
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![]() WILL WORK 4 BANDWIDTH <phobos77> damn asharp, that sounds like something bruce campbell would do! <jammin@Asharp> how big are we talkin honey? |
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