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Old 05-18-2002, 09:50 AM   #1 (permalink)
hiv
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Didn't seem worth the main site yet:

Artifact Entertainment and Froghop Intend to Work Together to Make
Horizons the First MMP With Wireless Capabilities
Mesa, Arizona - May 17, 2002. Artifact Entertainment announced today
that they intend to work with Froghop, Inc. to make "Horizons", the
first Massively Multiplayer Online Game (MMP) to combine online and
wireless capabilities, bringing community interaction to new heights.
Continuing in their goal of reaching new levels of player interaction
and immersion, Artifact and Froghop intend to work together to extend
"Horizons" beyond the confines of each desktop login session. Froghop is
a Boston-based company that has developed wireless tools for guild
support, mission management, and character maintenance to complement the
desktop experience of MMP's. Tied into a robust platform that allows for
cross-platform interaction, players who are offline but have access to
an internet-enabled mobile device can access vital stats, manage their
events, and communicate with those in-game on their PC. Integrating
Froghop's tools into "Horizons" means that players will not be limited
to having access to their gaming PC to become actively involved in the
game world, allowing optimal success in a community-based environment.

"True immersion requires an experience that is not limited to a single,
stationary, entry point. The beauty of the mobile device is in its
portability and ability to connect people, making it the perfect
accessory to the desktop," says Froghop's CEO and Founder Vicky Wu
Jackson. "We are looking forward to working with such a visionary team
at Artifact to create the next generation of MMP social dynamics."
"Artifact is strongly dedicated to creating the highest quality
interactive entertainment worlds. The addition of wireless connectivity
into the game world will be a vital tool for allowing players to create
and manage their online relationships. Communication is critical to
enjoying online multiplayer games. These worlds are designed around
player to player interaction, by including wireless functionality in
"Horizons" we feel our player community will reach new levels of social
dedication reaching beyond the existing products offered today," stated
Artifact's President and Chief Operating Officer, James Jones.
The quest for offering premium services to the MMP audience is on the
rise, and there is a natural focus on providing additional access to the
game. Social interaction is at the heart of why gamers choose to play
MMP's, and communities are always looking for additional ways to keep in
touch-some even mandate weekly meetings and out-of-game participation.
This joint effort signifies a leap forward in Artifact's dedication to
the online gamer in creating high quality socially robust products such
as "Horizons".
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