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Old 12-07-2002, 06:53 AM   #1 (permalink)
 

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Counter-Strike: Condition Zero Development Moves to Ritual

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The primary development of Counter-Strike: Condition Zero (CS:CZ) has moved to Ritual Entertainment. Counter-Strike: Condition Zero introduces single player gaming to the world's #1 online action game. Representatives from Ritual and Valve will be presenting the latest on CS:CZ during a seminar at the The CPL's upcoming Counter-Strike Championships in Dallas, Texas.

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noooooooooooooooooooooooooooooooooooooooo( like MAX PAYNE )

UPDATE:
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Gearbox Software's Randy Pitchford updated his .plan with more on the announcement that Counter-Strike Condition Zero development had been picked up by Ritual Entertainment (following story). Here's the update:

Gearbox Software suspended development of Counter-Strike: Condition Zero in July of 2002. Counter-Strike: Condition Zero introduces single player gaming to the world's #1 online action game. Valve Software has overseen development since July. Gearbox is aware of and endorses Ritual Entertainment's involvement. After developing several Half-Life games, Counter-Strike: Condition Zero, Tony Hawk Pro Skater 3 and James Bond 007: Nightfire, Gearbox Software is refocusing its efforts on future technology and more interesting and innovative game play. Gearbox Software will be discussing Halo: Combat Evolved for the PC and our vision for the future of interactive entertainment at The CPL's December 2002 event in Dallas, Texas.
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Old 12-07-2002, 07:10 PM   #2 (permalink)
 
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Not that bad news , Ritual have made some good games or expansions like SiN and other games i can“t think of now.
Seeing that Nightfire (by Gearbox) didn“t do well it“s a good thing they handed it over to Ritual.
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Old 12-10-2002, 03:19 AM   #3 (permalink)
 
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I read somewhere that they've stopped development of CS: CZ quite a while ago, and for the last few months Valve themselves worked on it.
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