|
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
http://slashdot.org/article.pl?sid=04/08/13/0411206
Ill cover the key parts' "id Software programmers Robert Duffy and Jim Dose, animator Fred Nilsson and intern Robert Harris in attendance." On the question of the Doom 3 SDK release date, "Duffy said they were aiming for sometime next week." 1 week guys. Thats the some of the quickest ive ever seen)(other then unreal which comes with the game) Other interesting tidbits include vehicle modding ("Even though the gameplay doesn't lend itself to vehicles, Doom 3 does support vehicles and when the SDK is released a sample map will be included that will have a six wheeled buggy in it") Take that Nooblet as well as level-of-detail issues for modders ("Most of the artwork in the game started as a 3D model and things like character models had over 1 million polygons before they reduced them down to be used in the game. id plans to release exporters for programs like Maya and some sample character models for the game in order to help mod artists with their work.") iD seems to be giving the community the SDK quickly, and seem to be giving them as many tools as possible to make modding easier for them More then ever I have my spotlight on the Doom3 Modding Community. |
|
|
|
|
|
|
#2 (permalink) |
|
I can't wait to see vechiles in doom 3, over a landscape simliar to what you saw on your monorail trip, GOD THAT WOULD BE PIMP, outdoor combat against other marines(think halo, aliens/demons are dead, so lets fight each other, OUTSIDE THE AIRLOCKS, with buggies and shit, pimp!)
|
|
|
|
|
|
|
#10 (permalink) |
|
Administrator
Join Date: Jan 2002
Posts: 3,961
Hellbux: 82,861
|
great news regarding the sdk
valve has already said that they're doing the sdk very closely to the release. gabe also said they'd supply the sdk to selected mod makers perhaps even before the release, so that quality mod content would be available at launch, or very close to it. the software they use is pretty common too, so you shouldn't worry about it
__________________
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|