|
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
is on the 2nd circle: Lust
Join Date: Aug 2004
Posts: 227
Hellbux: 3,939
|
another topic with in a day... all new version. which now make my mod a mini-mod. download it before it up anywhere else from : local to me : have some screenshots of it up.
Changes in v0.3 : 1) BFG has become a BFG with added size of explosion 2) Grenades now leave a smoke trace then explode like a next millenium grenade should by adding more particles 3) Chaingun bullets now spark when hitting walls 4) Pistol barral smoke 6) Creatures have added particle after they been killed 7) Slow down player walk/run speed to suit the doom3 world more realistically 8) Plasma weapon now glows after each round/magazine 5) Shotgun has barral smoke for the man shooters, and leaves decals when firing and leaves decal 9) Fists no longer gib 10) Pistol no longer gib 11) MachineGun no longer gib 12) Imp fireballs now leave trails 13) Minor changes to smoke and steam throughout the game 14) Modified blood splats 15) New rocket blast
__________________
80 years is a long time to acting a fool |
|
|
|
|
|
#2 (permalink) |
|
is on the 5th circle: Wrath & Sullenness
Join Date: Jun 2004
Posts: 1,138
Hellbux: 14,620
|
Wanted to check it out, but there's some shitty text bout themes.
So you better put it someplace better, cos for the time being i'm
__________________
\"Of course this thread is pointless...but heck, we have to post something somewhere \" -KamisoriX Ratzinger - Die neue Panzerkampfwagen Papa ;) |
|
|
|
|
|
#4 (permalink) |
|
is on the 2nd circle: Lust
Join Date: Aug 2004
Posts: 227
Hellbux: 3,939
|
site all works in IE... so you get nothing up. you on AOL and it stil cant parse css. or something...
download link is : http://irgoslak.org/download.php?op=getit&lid=83 the file will get put up on d3files whenever they get around to it.. which is : http://doom3.filefront.com/ enjoy
__________________
80 years is a long time to acting a fool |
|
|
|
|
|
#5 (permalink) |
![]() Just thougt that would be intresting for some. NOTE: AUTOEXEC.cfg you must creat youresefl using the Notepad and when you save chose "any file format" and NOT "txt".
__________________
01001011011000010110110101101001011100110110111101 11001001101001010110000010000001010010010101010100 110001011010 |
|
|
|
|
|
|
#7 (permalink) |
|
Oh yeah, Cold blood mod has been out for a while but nobody really likes it so i never posted it.....(or maybe a cheap attempt to take first spoter here?...we'll never know)
__________________
01001011011000010110110101101001011100110110111101 11001001101001010110000010000001010010010101010100 110001011010 |
|
|
|
|
|
|
#10 (permalink) |
|
is on the 2nd circle: Lust
Join Date: Aug 2004
Posts: 227
Hellbux: 3,939
|
a patch wont do all those things. is id wanted the game that way they would have released it like it. its all done by figures in the files that are already there... except the audio mods. just eq`d them to stop from killing yur ears with loud hedphones on.
if the mod dont work when you put hte pk4 in the base folder you just need to make a new folder in the doom folder. put the pk4 in and load it up from the menu in the game. goto d3files and download my robot-tech talker mod for mp games. player in mp mods will be comming soon. and put all my pk4 files in the same folder *uploaded a new version that starts with a bat file. to make life easier. doubt if it will be the same files thats on d3files. but mmm. the web is already fulla junk
__________________
80 years is a long time to acting a fool |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|