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Old 08-19-2004, 07:54 PM   #11 (permalink)
 
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just have to read benchmarks all around the world to see nvidia wins on higher displays. cant realy say much for half life 2. quake 2 engine with new lighting and some1 elses AI that has been used in matrix films hence the engine being called source. it wont be pushing directx 9 to the limits with fast gameplay

and besides. tripods are copyrighted
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Old 08-19-2004, 07:57 PM   #12 (permalink)
 
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Quote:
Originally posted by port66@Aug 19 2004, 12:54 PM
just have to read benchmarks all around the world to see nvidia wins on higher displays. cant realy say much for half life 2. quake 2 engine with new lighting and some1 elses AI that has been used in matrix films hence the engine being called source. it wont be pushing directx 9 to the limits with fast gameplay

and besides. tripods are copyrighted
What are you on?

HL2 DOES NOT USE THE QUAKE2 ENGINE. DEAR GOD.

It created its own engine.

On higher settings and on newer games, you just have to look to see that ATi wins. god... I don't want to argue with some ignorant fool who registered on the forums just to promote his mod for Doom3. ive had enough of this. You can't judge the cards until christmas, and who will win? No One, The difference in performance will be down to 2-5% either way, unnoticable. Nvidia has its strengths and weaknesses and so does ATi. Drop the arguement, Both cards are good, which is better? by the time you can find one, you'll see the difference in performance is unoticable

EDIT: Not that I need it but will someone else back me up on this? I don't want to fight an arguement with someone who doesn't know what hes talking about, and anyways, i don't want to get pissed of and start bitching at him, so will someone else bother to back me up?
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Old 08-19-2004, 08:09 PM   #13 (permalink)
 
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half life 1 used quake 2 engine.
id released quake 2 engine under gnu/gpl licence back in 98/99, valve added new ai and lighting and called it source. all editing still done on the same principle as quake 2. models are still pretty basic compared to doom3 and unreal warfare engines.
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Old 08-19-2004, 08:10 PM   #14 (permalink)
 
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Quote:
Originally posted by port66@Aug 19 2004, 12:54 PM
just have to read benchmarks all around the world to see nvidia wins on higher displays. cant realy say much for half life 2. quake 2 engine with new lighting and some1 elses AI that has been used in matrix films hence the engine being called source. it wont be pushing directx 9 to the limits with fast gameplay

and besides. tripods are copyrighted
is there a single thing in this statement that is correct?

Lets see on higher resolutions, ATi wins.
Theres a lot to say about Hl2
It is not the quake2 engine, it is its own engine
They wrote their own(crappy or good, to be decided) AI
AI used in the matrix films? wtf?
stolen AI? wtf?
How does stolen matrix film AI mean the engine was called source? THAT MAKES NO DAMN SENSE
And Actually HL2 uses a good bit of Dx9 features, sure weve seen it before(ut, farcry) but it still uses them

WTF do tripods have to do with anything
What do u mean tripods are copywrited?
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Old 08-19-2004, 08:13 PM   #15 (permalink)
 
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Quote:
Quote:
just have to read benchmarks all around the world to see nvidia wins on higher displays. cant realy say much for half life 2. quake 2 engine with new lighting and some1 elses AI that has been used in matrix films hence the engine being called source. it wont be pushing directx 9 to the limits with fast gameplay

and besides. tripods are copyrighted
What are you on?

HL2 DOES NOT USE THE QUAKE2 ENGINE. DEAR GOD.

It created its own engine.

On higher settings and on newer games, you just have to look to see that ATi wins. god... I don't want to argue with some ignorant fool who registered on the forums just to promote his mod for Doom3. ive had enough of this. You can't judge the cards until christmas, and who will win? No One, The difference in performance will be down to 2-5% either way, unnoticable. Nvidia has its strengths and weaknesses and so does ATi. Drop the arguement, Both cards are good, which is better? by the time you can find one, you'll see the difference in performance is unoticable

EDIT: Not that I need it but will someone else back me up on this? I don't want to fight an arguement with someone who doesn't know what hes talking about, and anyways, i don't want to get pissed of and start bitching at him, so will someone else bother to back me up?


So f**king right Sepht!
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Old 08-19-2004, 08:15 PM   #16 (permalink)
 
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Quote:
Originally posted by port66@Aug 19 2004, 01:09 PM
half life 1 used quake 2 engine.
id released quake 2 engine under gnu/gpl licence back in 98/99, valve added new ai and lighting and called it source. all editing still done on the same principle as quake 2. models are still pretty basic compared to doom3 and unreal warfare engines.
HL1 used the quake1/2 engine, the started with one and used code from 2 in due corse.

iD released Quake2 engine under Gnu/GPL in 2001.

(Quake1 engien was GPLed in Late Dec 1999)

HL came out in 1998, they liceanced a copy of QUake1 engine to sell commercially. carmak then gave them some of the features of Quake2 as they were working on it. GNU/GPL is for non-proft(have u even read it?)

Valve added new AI and lighting, and a few other things(some thigns from quake2 were added because carmack was generous) into Quake1 and called it the HL engine

SOURCE A COMPLETELY NEW ENGINE WRITTEN FROM SCRATCH IN the 6 YEARS VALVE HAS BEEN PUSHING HL. goddamn

Models are not pretty basic, DOom3's models are worse then HL2's in poly counts and details, but they more then make up for it with normal maps. Unreal has slightly worse models also, but they have sharper textures, so it works out.

Now You, are obviously ignorant and have no idea what you are talking about. YOU my friend are a Doom3 and Unreal Fanboy, o yeh and your also a HL2 hater, and o Ill throw in the fact that your also an Nvidia fanboy

(goddamn... and i was the one called a Doom3fanboy... dammit... now u guys see what a real Doom3 Fanboy is like? o yeh and you see what someone who really hates HL2 is like? I don't hate HL2, i think its going to be a good game, but I don't agree with all this overkill hype, bah... Yall know im gonna get HL2, u know its going to be good, either the mods with the game, the single player, the multiplayer, reaplaying HL1 in source, the new CS, or the mods to follow are going to make it worth buying.(if its going to be great is up for grabs/debatable))


EDIT: thanks <--Hasse--> ;)
EDIT2: threw in some more fanboy commments
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Old 08-19-2004, 08:42 PM   #17 (permalink)
 
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its just a talk around. they release the source suspect id will read it. and get some money, like the copyrighters of tri-pods. without half life valve are just lame basic casino games. and no doubt half life originally started off as a test mod
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Old 08-19-2004, 08:48 PM   #18 (permalink)
 
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umm kids, keep this on a normal level please ;)
fanboy discussions can never go well so really, turn down the fanboy thing a few notches :thumbup:
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Old 08-19-2004, 08:50 PM   #19 (permalink)
 
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Quote:
Originally posted by port66@Aug 19 2004, 01:42 PM
its just a talk around. they release the source suspect id will read it. and get some money, like the copyrighters of tri-pods. without half life valve are just lame basic casino games. and no doubt half life originally started off as a test mod
..... are you completely stupid, stop with your damn conpiracy theory, Source doesn't have to release its code and it might never, THERE IS NO REASON TO SUSPECT the code is stolen... god damn.... Hl2 has the biggest budget of any game in history(40million) why the F*CK would they steal their code? god... Writting an engine is tricky, but its not IMPOSSIBLE, and the render Code under DirectX is pretty damn simple too. god...your so damn ignorant.... and oy... forget it...

AND WTF IS A TALK AROUND?
iD won't get any money from HL2, why the hell should they?
Yes Valve is nothing(literally) without HL, but they still have HL2 and HL.

HL started off as a game idea that was brought to sierra, and accepted, the quake engine was used because it was the best of its day(no real competators AT ALL) of course they would use it, it was a no brainer.

God... your so damn STUPID, im not even going to say ignorant now.. YOUR JUST FLAT OUT DUMB, and stupid, you have NO IDEA WHATSOEVER about what your talking about, your just some raving Doom3, iD, Nvidia, (and maybe UnreaL) fanboy, who hates HL2, doesn't know why, and has no clue of what your talking about.

(O yeh, Quake2 is also 100% OpenGL, Source is DirectX)
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Old 08-19-2004, 08:51 PM   #20 (permalink)
 
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Quote:
Originally posted by molle@Aug 19 2004, 01:48 PM
umm kids, keep this on a normal level please ;)
fanboy discussions can never go well so really, turn down the fanboy thing a few notches :thumbup:
Are you calling me a fanboy? A fanboy of WHAT exactly? No, just say it, what am I a Fanboy of?
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