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#31 (permalink) |
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Yeah that was my arguement in the beginning of the thread. I haven't really wanted to play it for a long time as it is really dated. However all my friends have inferior pc's and still love playing it, so I am usually forced into playing it if I want to play multiplayer with them.
However things changed a few months ago, when I started playing UT2K4... It is such a good mutliplayer game in comparison to most games old and new, maybe not quite so engaging as BF1942, but damn close. CS:S finds itself at release with stiff competition and due to the lack of vehicles and free-roaming landscapes seems to fall short of the benchmark. Fired up CS:S this morning for a couple of hours. 900 servers and quite a few with low latency. The new maps are ok, but still have a nasty quake engine feel to them. The physics, lighting and audio is worth praise though... makes it a bit more entertaining to spectate. In terms of what it offers over CS I cannot really see a lot to be honest, might just come down to the new graphics engine for all of us DirectX9 generation. I feel somewhat puzzled as to why they bothered releasing it as a new product in the first place... Could of been updated in increments over the last 2 years or so. |
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#32 (permalink) | |
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is on the 5th circle: Wrath & Sullenness
Join Date: Jun 2004
Posts: 1,943
Hellbux: 18,613
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Quote:
What I really miss is invention in the gameplay, the effects, graphics, physics are nice, but I think it lacks invention of play, new kinda twist of using the physics to have new strategies to hide attack or whatever, hopefully some modders will change that.
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