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#1 (permalink) |
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is on the 4th circle: Avarice & Prodigality
Join Date: Apr 2004
Posts: 987
Hellbux: 13,744
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http://www.megagames.com/news/html/hardwar...srevealed.shtml
65nm 64 Shader pipelines (Vec4+Scalar) 32 TMU's 32 ROPs 128 Shader Operations per Cycle 800MHz Core 102.4 billion shader ops/sec 512GFLOPs for the shaders 2 Billion triangles/sec 25.6 Gpixels/Gtexels/sec 256-bit 512MB 1.8GHz GDDR4 Memory 57.6 GB/sec Bandwidth (at 1.8GHz) WGF2.0 Unified Shader Maybe be true and may not be true, but if it is true, that is gonna be one badass card. :P ![]() |
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#2 (permalink) |
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LOL, we didn't even get the 520 yet. What comes next? News on the RX57345734?
it all sounds nice but what good is it if nonw of the chips ever see the light of days in our hands? ![]()
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#4 (permalink) |
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is on the 3rd circle: Gluttony
Join Date: Sep 2004
Posts: 469
Hellbux: 7,290
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Isnt ATi always ahead of the Compitition.... :P
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![]() - MSI 865G Neo2 - P4 Prescott 3.2Ghz @ 3.46Ghz 800Mhz FSB 1mb L2 Cache - 1.5 gig Corsair Platinum Twinx XMS Dual Channel Ram, Latency 2-2-2-5 @ 2.8V - ATi Radeon x800XL 256mb AGP @ Stock Speeds - 6.8 Catalyst - SB Audigy 2 ZS Gamer LE 7.1 24-bit Audio Processor |
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#7 (permalink) |
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Shame the X850XT is just as hard to find and performs better in nearly every damn benchmark..
Nvidia won this generation in every aspect except the highest end. 6800U<X850XT 6800U=<X800XT 6800GT>X800Pro 6600<X700 6600>X600 6200>X300 Plus better availablility, and more agressive price points(see: less expensive); and SLi's 6 month advance on Crossfire. |
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#8 (permalink) |
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is on the 1st circle: Limbo
Join Date: Jun 2005
Posts: 40
Hellbux: 758
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thats BS. why make a card that would be so expensive to manufacture and for the end user to pay for , that wouldnt even be necessary for games to run on for at least 3-4 years.
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