Cry Engine 2? Yes, you have the right to spit your coffee at your monitor while watiching the video:
clickety click here
Man, this had took me about 10mins to write due to beer, so I hope you appreciate it.
Cry Engine 2? Yes, you have the right to spit your coffee at your monitor while watiching the video:
clickety click here
Man, this had took me about 10mins to write due to beer, so I hope you appreciate it.
thats pretty sweet looking
ASRock P43Twins1600
Intel Wolfdale E8400
OCZ Memory 4GB
NVIDIA GTX 260
WD 74GB RAPTOR 10K RPM HDD
WINDOWS VISTA
CryTek > Valve
that gave a real WOW. absolutely immense, you can't see its graphics anymore. too bad we gonna end up with these promises only to find out that some of it was scrapped due to...
'Because the finding of this, finds you incapacitorially finding and/or locating in your discovering the detecting of a way to save your dolly belle ol' what's her face.' - Captain Jack Sparrow
:francesco:
me likes![]()
DooM guy quote : ''... ... ...''
CryTek = Germany = KamisoriX![]()
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Cool. Crytek 2 Engine is going to be running Direct X 10. So guess its ANOTHER card upgrade going to come soon, for a completely DX10 compliant card. DAMN!![]()
They said they're using Direct X 10 with Software Layering instead of hardware layering.Originally posted by interman@Sep 19 2005, 09:10 PM
not that i've actually researched this, but i suspect they're not going beyond sm3.0. most of the effects listed and shown in the vid are possible today, with current vidcards and everything - they just haven't been done that well.
in other words, if you buy for instance a 7800 gtx, or maybe a 6800 gt/ultra today your next upgrade will probably be a physics card, because those destructible buildings are going to put some serious strain on the cpu without one.
So, yes, ofcourse it would be possible, but probably not without speed-issues.
not that i've actually researched this, but i suspect they're not going beyond sm3.0. most of the effects listed and shown in the vid are possible today, with current vidcards and everything - they just haven't been done that well.
in other words, if you buy for instance a 7800 gtx, or maybe a 6800 gt/ultra today your next upgrade will probably be a physics card, because those destructible buildings are going to put some serious strain on the cpu without one.
Yeah software layering would be very CPU intensive right? I hope games soon utilise a physics card soon.