Gaming in the Cloud
Launched in November 2006, PlayStation Network, a network service for PlayStation
users, now operates in 67 countries and regions around the world with the total number of
downloaded content of more than 2.8 billion. In addition to a variety of games available in
PlayStation®Store, PS4 users will be able to enjoy a variety of services offered by PSN, such
as Sony Corporation’s Music Unlimited, a cloud-based music subscription service and Video
Unlimited, a premium video service, as well as various content distribution services.
By combining PlayStation Network with Gaikai Inc’s cloud technology, it is SCE’s
goal to make free exploration possible for various games. In the future, when a gamer sees a
title of interest in PlayStation Store, they can immediately start playing a portion of the actual
game — not a stripped down version of the game. With Gaikai and PlayStation Store, gamers
will be able to experience appealing games and only pay for the games they actually love.
PlayStation Network and the cloud will offer additional value to PlayStation gamers. SCE is
exploring unique opportunities enabled by cloud technology with the long-term vision of
making PlayStation libraries including an incredible catalog of more than 3000 PS3 titles that
is unmatched in the industry, mostly ubiquitous on PS4.
SCE will announce new details of PS4 and its robust lineup of games from 3rd party
developers and publishers, the independent gaming community and SCE Worldwide Studios,
as well as further enhancements to the entire PlayStation ecosystem between now and the
holiday 2013 launch.