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Old 10-27-2005, 05:35 PM   #11 (permalink)
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Quote:
Originally posted by Gazz@Oct 27 2005, 05:25 PM
Hey people, GM is back. Thought you were all about deadly designs these days......

GM, did you even play this game. If you did you would have probably noticed on the cover that the game was not made by crytek. They were sold to EA (yes, that sucks).

Ubisoft just finished a basic source code of this game and based on the specs of the x-box, they did a really nice job. Sure it in no way looks or feels like the original, but as you may have read the gameplay of this game has also dramaticly changed.

Just look at your first sentence "Far Cry instincts is rubbish because consoles cannot reproduce the feel of a good PC FPS..."
Get of your high horse GM, just because you don't like consoles it doesn't mean this game is bad. It is a solid game with multiplayermodes that exceed the pc version. The singleplayer element may not be that good but that is mostly based on the abscence of the mouse on the X-box, not on the game itself.

But hey, the pc version rules.
Ummm... I have it on PC and X-Box! ROFL... I am not a gaming enthusiast because I play one platform Gazz... oh and Ubisoft contributed to the financial backing and development of instincts, not EA. The console engine was developed by Crytek and the game content was developed elsewhere. This is no excuse for a game that feels like the PC version with a hangover! Oh and the MP is not good OR better than the PC incarnation... its just plain generic.

Stop winding me up or I will go into hiding again!
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Old 10-27-2005, 06:11 PM   #12 (permalink)
 
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Quote:
Originally posted by GM™@Oct 27 2005, 05:35 PM
I am not a gaming enthusiast because I play one platform Gazz... oh and Ubisoft contributed to the financial backing and development of instincts, not EA. The console engine was developed by Crytek and the game content was developed elsewhere. This is no excuse for a game that feels like the PC version with a hangover! Oh and the MP is not good OR better than the PC incarnation... its just plain generic.

Stop winding me up or I will go into hiding again!
I know Ubisoft made the game. I just said that Crytek was bought by Ea and this game is not theirs (a part of the engine was indeed made by crytek before they were sold)

I know that there is no way of surpassing the pc version. That however does not mean that the x-box version is rubbish, we are just too spoiled with the pc version. The one reason for the mp too be better on the x-box is the absence of lag, that was the deciding factor in my choice.
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Old 10-27-2005, 06:37 PM   #13 (permalink)
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Lag is the latency/time delay between 2 or more network connections... I think you may be referring to slow-down, which is a problem when people play high-end/graphically demanding games on mediocre machines. Never had any lag on the PC version and was never affected by punkbuster crashing. The game is a AAA title on the PC and my 64-bit enhanced version with HDR is absolutely top-end even 18 months or so after release...

FarCry: Instincts will be a budget title gathering dust by Easter 2006... alongside many other poor console interpretations of their PC cousins.
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